Honestly, I don't see how Ocarina is more visually adult than Wind Waker. Sure, the last is Cell Shadding and it looks more like a drawing. But I don't know... I see them both very kid friendly xD
Which one do you prefer? | |||
Celda | 47 | 33.57% | |
Realistic (OoT included) | 88 | 62.86% | |
I don't like Zelda | 5 | 3.57% | |
Total: | 140 |
Honestly, I don't see how Ocarina is more visually adult than Wind Waker. Sure, the last is Cell Shadding and it looks more like a drawing. But I don't know... I see them both very kid friendly xD
Vodacixi said: Honestly, I don't see how Ocarina is more visually adult than Wind Waker. Sure, the last is Cell Shadding and it looks more like a drawing. But I don't know... I see them both very kid friendly xD |
OoT Great Fairy vs WW's.
Pavolink said:
I just have to look at the E3 2011 demo as proof that back then and today realistic > cartoon. |
And completely ignoring reactions on Zelda U art style!? OK, than.
Also tech demo can't be proof of anything because its just a tech demo not actual art style or graphic for actual game.
As much as I love Toon Link, I prefer a realistic artstyle. Maybe something like Zelda U/NX too, as it´s cartoony and also "realistic".
Yesterday, I saw this video and fell in love with it: just imagine if Nintendo worked with that engine or something like that, with their knowledge and their artstyle it´s amazing what they could achieve.
spemanig said:
Mindlessly repeating your wrongness instead of making an actual refuting argument only makes you more wrong. (Laughs). |
I understand pretty well what Aonuma said. If didn't, I will be spinning.
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I don't mind either way, as long as it's a good game. Honestly, I was surprised at all the negativity surrounding Wind Waker. I don't get how Ocarnia of Time suddenly made everyone think Zelda was going "realistic".
Pavolink said:
I understand pretty well what Aonuma said. If didn't, I will be spinning. |
If you look at the video, he speaks specifically about reaction of fans at e3 to the "more realistic" style. You keep harping on the fact that he said they tested cartoon stylings as well, but I don't recall anyone at e3 getting to see these things they tested in the cartoony style. Sounds like they tested that style in-house, and then went with the more realistic (though still not at all realistic) style they currently have for Zelda U.
None of that supports your argument by the way, and actually does refute it. You can't say that the fans gave a better response since they didn't see both.
That line definitely stuck out when I watched that video before..
Funny to see Zelda U go for cell shading as well :p
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