zero129 said:
Pemalite said:
When a PC with multiple GPU's stuggles to run the latest games at 4k... You know a console is nowhere near capable of that resolution for many many many years. Heck, AMD's latest AMD Fury X and nVidia's Titan X struggle to achieve 30fps @ 4k. - You could buy 3-5+ Playstations/Xbox's for one of those cards. I don't even think next generation of consoles we will have 4k, 2560x1440 is possible, but the target will likely be 1080P.
I would like to see how Microsoft handles the hardware fragmentation issue by having different performing SKU's, which will also increase developer burden as they will have to build software that targets the lowest common denominator.
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Consoles have never needed to be as powerful as PC's to run games close to higher tiar specs since they are closed systems. It would take a much less powerful console to run 4k then it would to run the same game on PC.
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Not in the way you expect it, you are Saying that Consoles, can run the same PC Games, with the same quality, but need less hardware than a Equal PC, and do you know why is that ?, is because Developers work more on The Version, they know what the Consumers have, 100% of the Console owners have the same hardware, so they can push the Maximum from it, and they know their limits, on PC, you have Multiple Hardwares, and a lot of Inssues about this, because of that, Players can Change the Settings, and this would be one thing that would piss off Console Gamers.
If you are saying that Microsoft, will release a New Hardware early, just to make it Powerful, and make a lot of Versions, so Those Versions will be More Expensive than a Regular PC, the Actual Core Console, would run the games Poorly, because would need to compete grownd, with their Own Brothers, no one would purchase, and would end up like Steam Machine, a Niche, Overpriced Product, and when we speak about gaming, the User Base, is all that matters.