mountaindewslave said:
if you're implying that Metroid doesn't really have a 'story' then you either haven't actually played the games or just weren't paying attention while you were. a lot of the 'story' comes from collecting notes and reading technologial crap with your scanner. you have to PUT together the story on your own, its not spoonfed. In fact that's one thing that makes the Metroid series so great, its storytelling matches perfectly with its dark and eeiry mood. a game in its tone would seem strange if it was like super strongly narrated and told and the F-Zero series is one of the best racing franchises ever. I don't know if you've played F-Zero GX or not but its probably the best racing game in the last decade and a half imo. tons of content, tons of customizable features for your vehicle, a great story mode, etc. to suggest that F-Zero should be more like Mario Kart is one of the silliest things I've ever heard- the games are not AT ALL alike. one, despite retaining a comic-book cartoon esque vibe, is a SERIOUS racer, and the other is a party-game aimed at kids. that suggestion would be akin to saying that Gran Turismo should be more like Mario Kart. its absurd |
You misunderstand, I am talking about giving Metroid a REAL story, similar to how Mass Effect; you know, with pa plot, dialogue, other characters, etc... Not bits and pieces of exposition that you have to get via a boring intrusive scanning system. Plus, around 98% of what you scan Is duplicate garbage info, nothing but a bunch of filler shoved into a clunky FPS Turok clone.
Also, you're making a false equivalency with Gran Turismo. Unlike F-Zero, Gran Turismo is actually successfull; and it's not made by Nintendo either like F-Zero and Mario Kart are. I am not really sure what you mean about F-Zero being a serious racer? Maybe if you mean it is in serious need of improvement.
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