CGI-Quality said:
Normchacho said: Yeah, I think we're getting there. I mean...Uncharted 4, Gears 4, Quantum Break, Mirrors Edge...there's some really great looking games coming out this year. |
Not juts visuals, though. For me, the trailer above is all about the entire package, from physics, to cloth animation, to dynamically bending foliage (nope, we have not had theat yet, despite some games with bendable plants and such).
|
I agree with you. We aren't there yet and probably won't get there for a little while longer. This gen is just an HD mastering of last gen. We have been getting the same games, mostly sequels, in higher resoultion and textures. There are a few standouts for sure like the ones you have mentioned, but overall it is just consolse slowly catching up to PCs circa a few years ago. I still am wishing we get 1080p 60fps as a standard next go around, or heck 4K if the wait is long enough and tech advances enough to make it cheap.
Physics, aside from tech demos and presnetations will probably never get there. Let's be honest, most developers are too lazy to throw in that level of detail and care when they can just pump out AAA game version 3.0 with higher resoultion, textures, polys and call it a day. Look at anything Ubisoft has done, tech demos which are hand made look fantastic, but then when it comes to release, we get huge reduction in quality. I know not every developer is like that (CD Projekt Red, Naughty Dog), but majority are. I wish UE4 and Cryengine3 could run well on current gen, but I think that a lot of those advanced features are removed due to the limitation in hardware of the consoles.