Cloudman said:
curl-6 said:
Yes, but I wish they weren't.
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Yeah, hopefully they will get the hang of it and work faster from here on out...
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Don't forget, this is HD we're talking about. Nintendo admitted they struggled during the first year of the Wii U's life to develop HD games due to significant differences between developing SD and HD games. HD cost more and takes more time, especially if you haven't develop within that particular setup before. Plus, they had to develop 3DS games, which is a leap over DS games despite being 240p. I've said this before, developing for both consoles might've caught up to Nintendo as they've developed more smaller projects than usual, like Rainbow Curse, Treasure Tracker, Splatoon, and Ultra Smash. At this point, with technology being more advanced, but more expensive, it won't be easy to support two consoles.
I do wonder how much Zelda U will eventually cost as this is probably their most expensive and biggest project yet. This is Nintendo's first open world...in HD, with a franchise that carries enormous expectations within the gaming community along the likes of Final Fantasy, Fallout, Grand Theft Auto, 3D Mario, etc.