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Forums - Nintendo - Aonuma on valuing feedback from Zelda fans

curl-6 said:
Cloudman said:

Aren't those 2 things Nintendo is a little inept at currently?

And 2nd point, that's fair enough. I just think they're waiting to blow people away again.

Yes, but I wish they weren't.

Yeah, hopefully they will get the hang of it and work faster from here on out...



 

              

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Cloudman said:
curl-6 said:

Yes, but I wish they weren't.

Yeah, hopefully they will get the hang of it and work faster from here on out...

Don't forget, this is HD we're talking about. Nintendo admitted they struggled during the first year of the Wii U's life to develop HD games due to significant differences between developing SD and HD games. HD cost more and takes more time, especially if you haven't develop within that particular setup before. Plus, they had to develop 3DS games, which is a leap over DS games despite being 240p. I've said this before, developing for both consoles might've caught up to Nintendo as they've developed more smaller projects than usual, like Rainbow Curse, Treasure Tracker, Splatoon, and Ultra Smash. At this point, with technology being more advanced, but more expensive, it won't be easy to support two consoles.

I do wonder how much Zelda U will eventually cost as this is probably their most expensive and biggest project yet. This is Nintendo's first open world...in HD, with a franchise that carries enormous expectations within the gaming community along the likes of Final Fantasy, Fallout, Grand Theft Auto, 3D Mario, etc.



Kai_Mao said:
Cloudman said:

Yeah, hopefully they will get the hang of it and work faster from here on out...

Don't forget, this is HD we're talking about. Nintendo admitted they struggled during the first year of the Wii U's life to develop HD games due to significant differences between developing SD and HD games. HD cost more and takes more time, especially if you haven't develop within that particular setup before. Plus, they had to develop 3DS games, which is a leap over DS games despite being 240p. I've said this before, developing for both consoles might've caught up to Nintendo as they've developed more smaller projects than usual, like Rainbow Curse, Treasure Tracker, Splatoon, and Ultra Smash. At this point, with technology being more advanced, but more expensive, it won't be easy to support two consoles.

I do wonder how much Zelda U will eventually cost as this is probably their most expensive and biggest project yet. This is Nintendo's first open world...in HD, with a franchise that carries enormous expectations within the gaming community along the likes of Final Fantasy, Fallout, Grand Theft Auto, 3D Mario, etc.

Yeah, I did list before those 2 things as the potential reasons why this Zelda is taking so long. Though if true, that does seem a bit of a downer. Usually Ninten is the one leading by example, and now they are kinda falling behind...

I wonder myself how big Zelda is going to be... I can't imagine it being huge like GTA or FFXV...



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Cloudman said:
Kai_Mao said:

Don't forget, this is HD we're talking about. Nintendo admitted they struggled during the first year of the Wii U's life to develop HD games due to significant differences between developing SD and HD games. HD cost more and takes more time, especially if you haven't develop within that particular setup before. Plus, they had to develop 3DS games, which is a leap over DS games despite being 240p. I've said this before, developing for both consoles might've caught up to Nintendo as they've developed more smaller projects than usual, like Rainbow Curse, Treasure Tracker, Splatoon, and Ultra Smash. At this point, with technology being more advanced, but more expensive, it won't be easy to support two consoles.

I do wonder how much Zelda U will eventually cost as this is probably their most expensive and biggest project yet. This is Nintendo's first open world...in HD, with a franchise that carries enormous expectations within the gaming community along the likes of Final Fantasy, Fallout, Grand Theft Auto, 3D Mario, etc.

Yeah, I did list before those 2 things as the potential reasons why this Zelda is taking so long. Though if true, that does seem a bit of a downer. Usually Ninten is the one leading by example, and now they are kinda falling behind...

I wonder myself how big Zelda is going to be... I can't imagine it being huge like GTA or FFXV...

Oh ok. I missed what you said about that. Well HD is not considerably easy in the first place. I mean, didn't Sony and Microsoft have their own intial struggles when the PS3 and 360 initially released? Nintendo was obviously going to have growing pains with HD. Hopefully, with NX or whatever it'll eventually be, they'll be more prepared.



Cloudman said:
curl-6 said:

If it had launched in 2015 as initially promised, that would have been 4 years after Skyward Sword. That's reasonable, I can accept that.

5 is just too long in my opinion. Never before has a Nintendo console had to wait until it's on its deathbed to recieve it's first mainline Zelda entry. Link to the Past, Ocarina, Wind Waker, and Twilight Princess all arrived in the first 2 years of the SNES/N64/GCN/Wii. Wii U, on the other hand, will pushing or even passed it's 4th birthday if Zelda U comes out this holiday season.

And radio silence doesn't help; when one of your fanbase's most wanted games has been pushed back a year, giving them practically no new material to tide them over is just cruel.

Well, considering the quality and doing open world, I think it's understandable if they need more time. I'm not sure if Ninten themselves have tackled anything like that before since the 1st Zelda, and to do this well, it may be a lot of work for them to make it as good as possible. So at this point in time, I'm willing to wait one more year for them to finish up on it.

And also, they did show that short bit of it at the last direct, which I thought was pretty good.

Not only first true open world, but also first HD Zelda game, and Nintendo already said they had huge problems in HD development at beginning. Also Zelda team done or was involved in so many other Zelda projects this gen, so IMO 5 years developing time for Zelda U is understandable.



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Kai_Mao said:
Cloudman said:

Yeah, hopefully they will get the hang of it and work faster from here on out...

Don't forget, this is HD we're talking about. Nintendo admitted they struggled during the first year of the Wii U's life to develop HD games due to significant differences between developing SD and HD games. HD cost more and takes more time, especially if you haven't develop within that particular setup before. Plus, they had to develop 3DS games, which is a leap over DS games despite being 240p. I've said this before, developing for both consoles might've caught up to Nintendo as they've developed more smaller projects than usual, like Rainbow Curse, Treasure Tracker, Splatoon, and Ultra Smash. At this point, with technology being more advanced, but more expensive, it won't be easy to support two consoles.

I do wonder how much Zelda U will eventually cost as this is probably their most expensive and biggest project yet. This is Nintendo's first open world...in HD, with a franchise that carries enormous expectations within the gaming community along the likes of Final Fantasy, Fallout, Grand Theft Auto, 3D Mario, etc.

Totally agree, just one thing, Nintendo said Mario 3D game can be developed in around 2-3 years, while 3D Zelda requires more time.



Cloudman said:
Kai_Mao said:

Don't forget, this is HD we're talking about. Nintendo admitted they struggled during the first year of the Wii U's life to develop HD games due to significant differences between developing SD and HD games. HD cost more and takes more time, especially if you haven't develop within that particular setup before. Plus, they had to develop 3DS games, which is a leap over DS games despite being 240p. I've said this before, developing for both consoles might've caught up to Nintendo as they've developed more smaller projects than usual, like Rainbow Curse, Treasure Tracker, Splatoon, and Ultra Smash. At this point, with technology being more advanced, but more expensive, it won't be easy to support two consoles.

I do wonder how much Zelda U will eventually cost as this is probably their most expensive and biggest project yet. This is Nintendo's first open world...in HD, with a franchise that carries enormous expectations within the gaming community along the likes of Final Fantasy, Fallout, Grand Theft Auto, 3D Mario, etc.

Yeah, I did list before those 2 things as the potential reasons why this Zelda is taking so long. Though if true, that does seem a bit of a downer. Usually Ninten is the one leading by example, and now they are kinda falling behind...

I wonder myself how big Zelda is going to be... I can't imagine it being huge like GTA or FFXV...

From what we saw Zelda U is huge, but definitely will not be big like Xenoblade X (world of Xenoblade X is bigger than Skyrim, Fallout 4 and The Witcher 3's maps combined), also I am pretty sure Nintendo will use this whole year of delay to more populate that huge Zelda U world with content, because one of complains after that TGA video was that world looks little barren.



Kai_Mao said:

This is Nintendo's first open world...in HD

Technically, it's not, Xenoblade Chronicles X was open world and HD. And since Monolith Soft assisted with the development of Skyward Sword, I wouldn't be surprised if they are currently assisting with Zelda U, using their experience gained from XCX.



Kai_Mao said:
Cloudman said:

Yeah, I did list before those 2 things as the potential reasons why this Zelda is taking so long. Though if true, that does seem a bit of a downer. Usually Ninten is the one leading by example, and now they are kinda falling behind...

I wonder myself how big Zelda is going to be... I can't imagine it being huge like GTA or FFXV...

Oh ok. I missed what you said about that. Well HD is not considerably easy in the first place. I mean, didn't Sony and Microsoft have their own intial struggles when the PS3 and 360 initially released? Nintendo was obviously going to have growing pains with HD. Hopefully, with NX or whatever it'll eventually be, they'll be more prepared.

Miyamotoo said:
Cloudman said:

Well, considering the quality and doing open world, I think it's understandable if they need more time. I'm not sure if Ninten themselves have tackled anything like that before since the 1st Zelda, and to do this well, it may be a lot of work for them to make it as good as possible. So at this point in time, I'm willing to wait one more year for them to finish up on it.

And also, they did show that short bit of it at the last direct, which I thought was pretty good.

Not only first true open world, but also first HD Zelda game, and Nintendo already said they had huge problems in HD development at beginning. Also Zelda team done or was involved in so many other Zelda projects this gen, so IMO 5 years developing time for Zelda U is understandable.

No prob. I feel the same way on why Zelda U is taking longer to make. It's probably ambitious in Zelda's case due to those 2 things. I wonder if HD really is a big deal and hard to work. I wouldn't know, since I know nothing about game development. But at this point in time, I can keep waiting. I just want the best Zelda game ever!!

 

Miyamotoo said:
Cloudman said:

Yeah, I did list before those 2 things as the potential reasons why this Zelda is taking so long. Though if true, that does seem a bit of a downer. Usually Ninten is the one leading by example, and now they are kinda falling behind...

I wonder myself how big Zelda is going to be... I can't imagine it being huge like GTA or FFXV...

From what we saw Zelda U is huge, but definitely will not be big like Xenoblade X (world of Xenoblade X is bigger than Skyrim, Fallout 4 and The Witcher 3's maps combined), also I am pretty sure Nintendo will use this whole year of delay to more populate that huge Zelda U world with content, because one of complains after that TGA video was that world looks little barren.

Yeah, I hope the world is filled to the brim with secrets to find haha. I def want to be able to run around and find all sorts of cool secrets or just small houses in the forest or something. Would def be cool xD



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Cloudman said:
Kai_Mao said:

Oh ok. I missed what you said about that. Well HD is not considerably easy in the first place. I mean, didn't Sony and Microsoft have their own intial struggles when the PS3 and 360 initially released? Nintendo was obviously going to have growing pains with HD. Hopefully, with NX or whatever it'll eventually be, they'll be more prepared.

Miyamotoo said:

Not only first true open world, but also first HD Zelda game, and Nintendo already said they had huge problems in HD development at beginning. Also Zelda team done or was involved in so many other Zelda projects this gen, so IMO 5 years developing time for Zelda U is understandable.

No prob. I feel the same way on why Zelda U is taking longer to make. It's probably ambitious in Zelda's case due to those 2 things. I wonder if HD really is a big deal and hard to work. I wouldn't know, since I know nothing about game development. But at this point in time, I can keep waiting. I just want the best Zelda game ever!!

 

Miyamotoo said:

From what we saw Zelda U is huge, but definitely will not be big like Xenoblade X (world of Xenoblade X is bigger than Skyrim, Fallout 4 and The Witcher 3's maps combined), also I am pretty sure Nintendo will use this whole year of delay to more populate that huge Zelda U world with content, because one of complains after that TGA video was that world looks little barren.

Yeah, I hope the world is filled to the brim with secrets to find haha. I def want to be able to run around and find all sorts of cool secrets or just small houses in the forest or something. Would def be cool xD

Definitely, I also imagine cabins or houses, small settlements, caves and lots a secrets...and all that going through that beautiful and huge world. :)

Definitely expecting that will be one of the best Zelda games ever (best after OoT). :)