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Forums - Nintendo - Double Take: Xenoblade Chronicles X Sales Indicate Market for JRPGs on Nintendo Consoles

OneKartVita said:
Goodnightmoon said:
OneKartVita said:
Personally I think the sales are inflated due to the lack of competition for RPGs on the Wii U and secondly due to the lack of games in general.

Nintendo fans didn't have much else new to choose from in November and December so it's inevitable that X gets a boost. 200k+ in the US is definitely good for the game but you're not going to see 3Rd party RPG developers rushing back to support them.

Every game that bombed on the WiiU was also released with a lack of options and competition, yet they bombed, and very hard, XCX however, in the same scenario, didnt bombed. There is an audience, period.



II never said there wasn't an audience.  But there's no doubt the sales were inflated.  It literally had no competition from new releases this December and November in the US. 

Neither did devil's third, fatal frame and many others.





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Goodnightmoon said:
OneKartVita said:
Goodnightmoon said:
OneKartVita said:
Personally I think the sales are inflated due to the lack of competition for RPGs on the Wii U and secondly due to the lack of games in general.

Nintendo fans didn't have much else new to choose from in November and December so it's inevitable that X gets a boost. 200k+ in the US is definitely good for the game but you're not going to see 3Rd party RPG developers rushing back to support them.

Every game that bombed on the WiiU was also released with a lack of options and competition, yet they bombed, and very hard, XCX however, in the same scenario, didnt bombed. There is an audience, period.



II never said there wasn't an audience.  But there's no doubt the sales were inflated.  It literally had no competition from new releases this December and November in the US. 

"Literally" no, because Mario Tennis, Animal Crossing and Devils Thrid were also released in Nov-Dec. 

 

Literally no RPG competition. 



zorg1000 said:
curl-6 said:

Nintendo should push the Xenoblade series as one of their premiere exclusive franchises, to cultivate a more "core friendly" image.

 

Xenoblade+Metroid+Zelda as the holy Nintendo Adventure trifecta.

My dream.

 

vivster said:
OneKartVita said:
Personally I think the sales are inflated due to the lack of competition for RPGs on the Wii U and secondly due to the lack of games in general.

Nintendo fans didn't have much else new to choose from in November and December so it's inevitable that X gets a boost. 200k+ in the US is definitely good for the game but you're not going to see 3Rd party RPG developers rushing back to support them.

That is still in line of what the article suggest. There is indeed a market for core RPGs on Nintendo consoles*.

 

*if it's Nintendo developed and only releases every 5 years

Silly arguments as this could go the other way around. If the game flops hard is because there is no userbase but if it's a success it's because there is no competition.



Proud to be the first cool Nintendo fan ever

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twintail said:
Goodnightmoon said:

You are trying to say that people is buying XCX because it has the Nintendo name on it, wich is completely stupid, specially when a bunch of Nintendo games, even from well established franchises, have bombed in the system, XCX is not like any normal Nintendo game and it does not have any Nintendo Character, so is completely irrelevant if they did it, if a game like this is selling fine is a clear signal that there is a market for this kind of games on the console independently of Nintendo and that #FE comparison is lame, is like comparing Final Fantasy with Persona, both are JRPGS yet they are completely different and one sells 10 times more than the other.

Just as I never made the claim that XBX was Nintendo-like, nor did I make the claim that being published by Nintendo automatically means the game sells well. 

Anyhow, the OP makes the claim that there is a market for JRPGS on WIiU because of XBX sales.

I point out that the very next big JRPG on the system irrevocably bombed (it contains 2 IPs that are actually quite popular with the Nintendo fanbase) and therefore I disagree.

And you make a poor excuse that #FE now doesn't count.

Gotcha dude 

FE and SMT are popular in Nintendo handhelds, not homeconsoles, and most important, SMTXFE doesn't look like Fire Emblem nor like Shin Megami Tensei, is even called Genei Ibun Roku like if was its own thing, and is heavily based on Persona, a very particular serie wich niche userbase has always been in PS. So yes, its a lame comparison, XCX and GIR are too different to compare them, FE sales do not represent the sales that games like the new FF or Dragon Quest could have on the system, XCX however is a better indicator.



Metallox said:
The Volkampf Tyrant is the best way to calculate the game's sales (I'm sorry, VGChartz isn't). 290K people have beaten that boss in the West, and considering that X has maybe sold 220K copies in the States, either the internal data from the game is flawed, many people have beaten the boss while offline or it sold badly in Europe.

Or a bunch of scrubs couldn't deal with it and quit. :P

There could legitimately be a non-negligible number of people who bought the game or received it as a gift but haven't even started playing it yet, or haven't played it much. One could easily play for over 5 hours without fighting Volkampf, right?



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curl-6 said:

Nintendo should push the Xenoblade series as one of their premiere exclusive franchises, to cultivate a more "core friendly" image.

Nintendo should push games for all audiences. To get diversity on their platform.





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Sharu said:

Wow. If you release a game for a platform it will eventually sell. Wow!

 


Well... you know... its not garanteed it will sell much at all.



Rpg is my favourite genre, I welcome every rpg they make!
I loved having the snes with all its glorious rpg's: a link to the past, mario rpg, illusion of time, secret of mana, breath of fire, terranigma, secret of evermore...
If they started doing that kind of games again I will be the happiest man on earth.
I don't know if X is profitable for Nintendo yet, but I'm sure they'll release it again as they've done with xenoblade wii on 3ds so it will be profitable some day anyway.



you just had to put SMB RPG in the post... now I'm going to keep longing for SMRPG 2 :(

but about XCX, it was such a great game,I wish Nintendo would push more RPG's in general on their consoles



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the_dengle said:
Metallox said:
The Volkampf Tyrant is the best way to calculate the game's sales (I'm sorry, VGChartz isn't). 290K people have beaten that boss in the West, and considering that X has maybe sold 220K copies in the States, either the internal data from the game is flawed, many people have beaten the boss while offline or it sold badly in Europe.

Or a bunch of scrubs couldn't deal with it and quit. :P

There could legitimately be a non-negligible number of people who bought the game or received it as a gift but haven't even started playing it yet, or haven't played it much. One could easily play for over 5 hours without fighting Volkampf, right?

Even more than the people who haven't played the game yet for any reason, it's the fact that if you beat the Tyrant while offline it doesn't count for the final data, and I think there could be a lot of people in this situation, mainly because the game disconnets from the servers a lot. 





My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.