I say yes, because Retro hasn't been putting out games and literally ran off from Metroid Prime wich was supposed to be their baby, the one that put them on the map. So, yes, Retro is reminding me of Rare lately. Great at one point but now it lost it's fire.
'lost it's fire' based on what? seems like an extremely silly statement to make.
just because Retro hasn't released anything for a while and is clearly working on a big unknown project doesn't magically take points away from them. I like Xenoblade and Monolith, but nothing they've done comes even close to the polish and perfection that Retro managed with BOTH Metroid and Donkey Kong Country.
I mean for gods sake Retro essentially has set the bar in MULTIPLE genres (platforming, adventure shooter). And the reality is it is muchhhh more challenging to take an existing property that has a big reputation and expectations, and ELEVATE it. Metroid Prime was groundbreaking when it hit, and has aged gracefully.
and the Rare / Retro comparison? what? Rare of old is essentially dead and did in fact massively decline in the early 2000s. Starfox Adventures is proof of that. Rare lost a load of great staff. Currently Retro is the opposite of that, they haven't released anything poor they just have been taking a surprisingly long time on whatever project. Depending on what that project is, it may or may not be surprising in reality. Hell, they could even be working on more than one project at once.
I recently have been playing Xenoblade Chronicles 2, and while I enjoy it, it definitely lacks the polish and perfection that Retro title has. Great characters and intriguing battle system, but there is a load of room for improvement. Retro does not seem to release games that aren't practically 100% done. As far as I'm concerned this isn't a battle at all, and I'm shocked the votes are tied. Maybe due to short term memory and the fact that Monolith has been more active (seemingly) recently due the Xenoblade games