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Forums - Gaming - Eurogamer reviews PS4 and Xbone in 2015

CGI-Quality said:
Azzanation said:
CGI-Quality said:

Tell me this, what is the ratio of exclusive titles released by Microsoft and Sony in 2015? That should create a solid foundation of debate for who's just: "sitting in their high chair watching."

Easy, MS is deleiving its major franchises to there fanbase as they expected. Theres no debate to it.

Exclusives also mean nothing espeacily since MS share there games with the PC commmunity aswell. Sony is clearly relying on 3rd party exclusives and content to sell there console. MS are actrually releasing there own games. If you think Sony are giving more then MS then i suggest you research it. MS are doing tons more. To add onto your exclusive debate, remember MS are also going out of there way to deliver BC from the 360. Now thats alot of exclusives heading to the X1 aswell as alot of the 3rd party games and Indies like Rocket League etc.

You can't make a claim about complacency and then not even give a ratio of exclusives/exclusive content released between the companies. That's key information, because if Sony is as complacent as you claim they are, you should have the data to back it up. I'm not the one making this claim, so that burden is on you. And your backwards compatibility comment, along with the Rocket League talk, is reaching at its finest. 

Point blank, if Microsoft has "tons more" X1 exclusive content, source it.

 

Its called walking into a games shop and looking whats on the shelf. I am not going to do the research for you kid. Its plain obvious which console was delieving on there games and which one wasnt.

Dont get me wrong, i am not saying the PS4 doesnt have games but its heavly reliant on 3rd party games and Indies which bolster up there library. Most PS4 gamers are playing Destiny, COD, Fallout 4 and Star Wars, all games avaible on the XB1 while the XB1 has released 5 of its top tier franchices in the last few months. 



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Azzanation said:
CGI-Quality said:

Tell me this, what is the ratio of exclusive titles released by Microsoft and Sony in 2015? That should create a solid foundation of debate for who's just: "sitting in their high chair watching."

Easy, MS is deleiving its major franchises to there fanbase as they expected. Theres no debate to it.

Exclusives also mean nothing espeacily since MS share there games with the PC commmunity aswell. Sony is clearly relying on 3rd party exclusives and content to sell there console. MS are actrually releasing there own games. If you think Sony are giving more then MS then i suggest you research it. MS are doing tons more. To add onto your exclusive debate, remember MS are also going out of there way to deliver BC from the 360. Now thats alot of exclusives heading to the X1 aswell as alot of the 3rd party games and Indies like Rocket League etc.

Yep, that's why so many are switching to PS4.  MS is delivering all the goods, while the PS4 has nothing to offer.

NightDragon83 said:
Pretty much agree with the summary. Seriously, other than Bloodborne, what PS4 exclusive title was in the top 10 best games of the year or even a top seller on the console? A PS3 remake collection? How surprising...

All of the PS4's big games this year were AAA 3rd party multiplats like CODBO3 (which is now the #2 best selling PS4 game after less than 2 months!!!), Fallout 4 and Battlefront. Just like in 2014, the PS4 continues to sell based on the goodwill and positive PR Sony earned leading up to its launch and the exclusive advertising deals Sony has with all the big 3rd party companies, which is the exact same thing M$ did with the 360 last gen.

Man, I thought this gen was going to be boring as hell with PS4 dominating like it is, but you guys keep me entertained to no end.  So is this the new "it's only selling on hype, no gamez!"



I'm happy with my PS4 and that's all that matters.



Send a Friend Request On PSN :P

Ruler said:
Another one of these Pro Xbox articles, ignoring the fact that the Xbox One had no exclusives up until the holiday season. And ignoring the countless stream of games not avaible on Xbox from Japan and independent devolopers. Bloodborne is the highest rated exclusive on Metacritic.

They also dont make another article for Nintendo like they dont exist

Gee, easy keyboard warrior, no need to wish the XONE an early grave for not accomodating your demographics. Sony doesn't for me...





Ruler said:
Another one of these Pro Xbox articles, ignoring the fact that the Xbox One had no exclusives up until the holiday season. And ignoring the countless stream of games not avaible on Xbox from Japan and independent devolopers. Bloodborne is the highest rated exclusive on Metacritic.

They also dont make another article for Nintendo like they dont exist

 

And only two true retail exclusives, both being common occurences on previous gen. 

I'd also like to point out that xbox's e3 and gamescom was severely lacking. Sure they showed a lot of gameplay from their 2015 and some 2016 games, but they announced maybe 5 or 6 new titles at the most. Across gamescom, e3, tgs and psx, sony have announced well in excess of 25-30 new games (AA-AAA) this year alone



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Ruler said:

 this means you dont count Ryse and Dead Rising as exclusive either or Tombraider which will come next month for PC? So this makes it only Halo 5 and Forza vs 

http://gamrconnect.vgchartz.com/post.php?id=7686167

I dont count them as exclusives either, same thing with Ori. I think of games like Forza Horizon, Forza 5, Forza 6, Halo 5, Sunset Overdrive, Scalebound and Crackdown when it comes to XBox exclusives. Thats a steady stream of good quality titles imo.

A part of this comes down to the fact that I have a PS4, Wii U and PC. So Im not as impressed with "best performing console port" as a selling point for my PS4. I prefer Sony over XBox (or I would have gotten a One). But right now, I think MS has done a better job. I see that finally changing in 2016 with Horizon, Uncharted, Gravity Daze 2 and numerous other efforts from Sony. However as far as this year is concerned only Bloodborne and Until Dawn have impressed me on Sonys end, everything else was either a multiplat or a good remaster (UC Collection).



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Shiken said:
Azzanation said:

Its not just about Japan and a Niche game. Its clear as day which company is trying and which one is sitting in the high chair watching.



 


If MS was trying, they would have had a steady flow of exclusives throughout the year instead of just the last 4 months.  Also it is funny how people even try to brag about anything the X1 has to offer as they don't even support their own games that are not niche.  RotTR and Sunset Overdrive are perfect examples of this.  Forza 6 underperformed as well.  Only two MS exclusives broke 1 mil (Halo and Gears) and one was a remaster.

 

Meanwhile the PS4 had a hit in Bloodborne and a suprise hit in Until Dawn.  Driveclub has been improved a great deal and is now a competent racer (still fked up the launch but they listened to feedback and fixed it), and the PS4 remains the go to platform for anyone into Japanese style game.  Overall the PS4 has had a steady stream of exclusive retail games throught the year and was even able to match the X1 line up in the holidays with Japanese support alone.  SF5 is landing in Feb with Uncharted 4 dropping a few months later.

 

I get to enjoy both X1 and PS4 and support the exclusives of both.  If I had to pick one though, the PS4 library is clearly better.  Thats not to say the X1 has a bad one, but it certainly is not as large or robust as the PS4 offerings in the end

In the XONE's defense, they are known for releasing everything on the holidays and creating AAAA/S+ games with mammoth budgets over smaller AAA IPs in larger amounts.

After all, with Halo 5 having a movie and Quantum Break its own TV drama, odds are MS is looking more like a film studio than a game developer...





AsGryffynn said:

In the XONE's defense, they are known for releasing everything on the holidays and creating AAAA/S+ games with mammoth budgets over smaller AAA IPs in larger amounts.

After all, with Halo 5 having a movie and Quantum Break its own TV drama, odds are MS is looking more like a film studio than a game developer...



 

@bolded: Compared to... Sony? xD

And Halo is the only franchise that can fit your description, mostly because of its marketing budget and push for spin-off products.






Azzanation said:

Its not just about Japan and a Niche game. Its clear as day which company is trying and which one is sitting in the high chair watching.

 

Are you implying that Sony is not trying, just because the holiday season of 2015 relied heavily on 3rd party content?

2013 with launch saw Killzone and Knack
2014 saw The Last of Us, MLB 14, inFamous Second Son, Driveclub and LittleBigPlanet 3
2015 saw Bloodborne, MLB 15, Until Dawn, Uncharted Collection and The Order 1886

2016 is going to have Uncharted 4, Gran Turismo Sport, MLB 16, Horizon Zero Dawn, The Last Guardian, Ratchet and Clank, Dreams, Gravity Rush 2 and Detroit: Become Human.

The 2016 is retail only, Sony Published. When you look beyond the published games and look at the deals Sony have actively persued with 3rd party publishers, we get to see the likes of Street Fighter 5 on the PS4. Final Fantasy VII Remake. Dragon Quest. No Mans Sky. Ace Combat. Star Ocean. Shenmue. Ni no Kuni. Not trying? Yeah, right.

Sony has released enough games for the general public to see it as the go-to videogame console on the market. With the sheer number of exclusive titles appearing on the console throughout the next 12 Months, the numbers are about to go through the damn roof. Think of it as a boxing match. One of the fighters just unloaded everything they had in one round while the other fighter stood and evaded every damn shot thrown

A lot of Sony teams were actively supporting the PS3 into 2013. The Last of Us, Gran Turismo 6 and God of War: Ascension were 2013 games. When you consider that it takes 3 years to develop an engine and a videogame, it makes sense that a bunch of big hitters have been missing. 2016 fixes that problem and then some.



                            

Hynad said:
AsGryffynn said:

In the XONE's defense, they are known for releasing everything on the holidays and creating AAAA/S+ games with mammoth budgets over smaller AAA IPs in larger amounts.

After all, with Halo 5 having a movie and Quantum Break its own TV drama, odds are MS is looking more like a film studio than a game developer...



 

@bolded: Compared to... Sony? xD




Yeah, but Sony keeps those two apart...