midrange said:
An hd remake of mario 64 using unity was given a cease and desist letter. It is possible the project m mod for super smash bros brawl was told to stop (they were notably phasing it from official gaming tournaments). They sent a cease and desist letter to a kickstarter fan film for metroid. They sent many cease and desist letters to youtube gameplay videos. These are just off of the top of my mind.
In most of these cases (like the mario 64 remake or project m), these are just fans operating, without profit, on something they are passionate about. And suddenly their work gets shut down in minutes by Nintendo.
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Those aren't many examples for a company with dozens of IP's that's been operating for decades, though. They generally seem to let most of the fan stuff through unmolested though: Project M is actually a good counterexample, seeing as how it's been around for almost half a decade and was clearly not C & D'd.
The internet is also chock full of ROM hacks for Mario, Fire Emblem, Metroid, and just about every other popular Nintendo IP; they don't seem to bother shutting those down. Fan art and projects largely appear to be fair game too: I'm thinking of stuff like There Will Be Brawl and Brawl In The Family, which to my knowledge were left mostly if not entirely unmolested. Even translated ROMs of games that never got localized are left untouched: Earthbound Zero and Mother 3 jump immediately to mind, though there are plenty of others.
Even most of the examples you cite are perfectly understandable: Mario 64 HD is a straight remake of one of their marquee titles, and you'll find few companies who let someone make a full movie for one of their IPs without their permission.* I can promise you that Sony would not look favorably on fans making a full scope Uncharted movie, and Microsoft will not allow Halo to proceed sans Microsoft. Your citation of Metroid is actually largely a counterexample, seeing as how that Chobot short is still up. The only part I do agree with is the Youtube program: that does seem petty and unnecessary, but I wouldn't point to it as something that negates what is largely a permissive attitude towards fan projects.
Overall, for all its faults there really isn't much evidence that Nintendo polices its IP's all that vigorously, Youtube being the bizzare exception. They mostly seem to let things slide (and as of a year ago have officially granted permission to fan projects to use their IPs), and when they do send a C & D they largely seem to be warranted in doing so. I just can't agree that this in particular is one of their faults.
*Especially when Nintendo itself has been trying to make a feature film for Metroid for over a decade now.