LuckyTrouble said: To be fair, from what I gather, the shortfalls of XCX are: - Weak/Unimportant Story - Soundtrack that doesn't seem to fit the game - Shallow side quests Those are all very good reasons to rate a game closer to 8 than 10, especially an RPG where all three of those aspects play a very important role in the overall experience. What I'm really tired of is people bitching over numbers. Just read the reviews. If you disagree, fine, whatever, but god damn it, don't just read a number and two lines of the conclusion and say "THIS REVIEWER IS SO BIASED AND HORRIBLE I NEED TO GO MAKE A BLANKET STATEMENT ABOUT THE BIAS OF GAMING MEDIA!" |
Read the reviews the general consense includes nothing of the points you mentioned...
The story is not weak or unimportant but more mature and not that epic as in other mainstream RPGs (no chosen hero that should save the world).
The soundtrack got many praise, many reviewers called it the best game soundtrack of 2015.
The sidequest are not "shallow". There are different type of side quest and they are often story ridden.
The only general complaint of some reviewers is the fact that X is very big and has no hand holding. These are valid complaints, because most games today don't want to challenge the player, they are straight forward. They only want to entertain the player, like a transformers movie. So some players would surely be overhelmed by a game such as Xenoblade X.
X can be as deep as you want. There are many, many strategies to play this game and none of these is forced onto you. Thats surely to much for some mainstream players.