haqqaton said: Ok, one example of what OP is saying... Polygon gave it 70 - the lowest score on Metacritic - and a lot of the critics goes to the HUD system. The review sums up in the last sentence: Xenoblade Chronicles X finds itself in a constant struggle between scale and bloat. When I crested over the game's first mountaintop and saw a dinosaur drinking from a lake in the valley below, it was amazing — one of those rare video game moments that can be described as "epic" without hyperbole. But the UI is just one example of how X gets in its own way, hiding its beautiful world beneath overly complicated and under-explained systems that just don't add enough. Monolith Soft has once more created something special under the Xenoblade name; it just happens to have buried that something special under a mountain of annoyances. The problem here is that apparently, the reviewer haven't used the Options Menu, specially the HUD Settings! You can turn on/off a lot/all of them! He criticizes the game because he can't see the beautiful world but he just needed to disable some checkboxes =( He should watch Digital Foundry's Tech-Analysis Video to learn how to use it. |
Yeah, that's the only thing one can get from that quote. ¬_¬
"[...]hiding its beautiful world beneath overly complicated and under-explained systems that just don't add enough. "
That part, you didn't understand it or conveniently chose to ignore it.