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DivinePaladin said:
Lawlight said:
Or maybe while everything is good in the game, it's not great?

Something tells me that's probably not it since from what I've seen from more neutral sources, it's very, very solid. The only major complaints I've seen are nitpicks and admitted as such. For once I'd say a Nintendo game is under-scored so far, considering this is the sequel to the game that pretty much saved the classic-style JRPG. 

Not to nitpick too much but Xenoblade Chronicles did not "save" JRPGs. The genre's standing in the industry has not shifted one iota since before or after Xenoblade Chronicles release. I'm not trashing the game but let's not use romantic language like "it saved JRPGS". It barely sold a million units. It may have performed very well critically but 95% of gamers have never heard of the game or played it. What would actually save JRPGs would be an amazing title from one of Square's three big franchises, something we've not seen in almost a decade.

If you're saying it saved JRPGs from a critical sense, that makes a bit more sense but I'd still point to games like Ni No Kuni and Lost Odyssey that came out around the same time as Xenoblade and were extremely well received and good advertisements for JRPGs. But I still think that kind hasn't arrived yet.

Without having played Xenoblade but wanting to and wishing I had the means to, I think a world that is too big is totally a valid argument even though the OP mocks the reviewers for saying so. He/she can mock me too. The narrative can suffer when there are way too many side quests and the player can simply burn out on the game before they've reached the ending. There are some players who play JRPGs and they're more into the story and others are more into the grind. I am of the former. This is a pretty common and I don't know why this type of criticsm comes as a shock to the OP. In my personal experience the best RPGS I've played were around 40 hours long and told well crafted stories with the story telling unfolding evenly over the course of the 40 hours. That's just me. Final Fantasy VI and Chrono Trigger are perfect examples.



Fortune favours the bold.