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Forums - Nintendo - Who should they acquire?

Capcom, Sega, Level 5, Bandai Namco, yadda yadda yadda.
These are all pipedreams just will always be too good to be true.

What Nintendo CAN do is acquire smaller western based devs. Ones that have found critical success with games or cult following.
What Nintendo SHOULD do is expand to be able to do more. Add more staff to their core teams and 2nd party studios like Retro Studios, Intelligent Systems, Next Level Games, etc.



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Chazore said:
97alexk said:
 

 Like alot of third party support isnt on Wii U, and thats partially Nintendo's fault, but it doesnt really benefit the consumer who only has a Wii U, and doesnt want to buy another system. With having some exclusive IP bought its guaranteed they will come to that console. So Nintendo for example doesnt have to do that well with third parties to get that specific game on their console , because they bought it and stuff. Nintendo is really good in making the most of their Ip's, and even better now that they will with theme parks. OFC this case doesnt have to be with only Nintendo. The same example can be implemented into Playstation


The problem with that is buying those iP's for their system only doesn't benefit me at all, like I said I prefer most if not all games being multiplat. I've seen many franchises go from exclusive to multiplat and being better off for it both profit and audience wise, it's also clear that quality is a subjective case that shouldn't outfactor the other two(especially since F4 is enjoyed by fans and is selling a lot despite it's visual quality which in the end is subjective anyway).

The thing is that money can only go so far and of course snatching said IP's from other audiences clearly does leave a lasting impression both good and bad, the abd of course never gets forgotten and then you scorn that audience who would likely just give their money to someone else, if we were all objectively ok with playing musical chairs then only one system would remain in the industry at this point but it's clear we all aren't so our money does go elsewhere than to a system that snatches up IP's.

Also we haven't even seen the final result of Nintendo's theme park ideas let alone how they are going to work or gather crowds, Nintendo is good at making *some* IP's but not everything, the same goes for any 1st party creator, not everything is perfect and objectively good, again this harks back to quality being subjective.

In the end I will never find dumping £300+ on one system after another as being good for my wallet, I'd rather play the games I want on my rig and pay the prices for those games than £300+ and then the game prices on top, especially when I;m not invested in said systems.

yeah then this is kinda pointless discussion because you are saying you are a PC gamer so it doesnt matter for you anyway, but for me who hasnt a gaming PC its more convinent. I dont really get what you are saying. Buying Ip is mostly better. Because they can do so much more with it. Like finanically more



A better question would be: Who should acquire them?

I'm joking! I'm joking! Please don't get mad at me!



97alexk said:

yeah then this is kinda pointless discussion because you are saying you are a PC gamer so it doesnt matter for you anyway, but for me who hasnt a gaming PC its more convinent. I dont really get what you are saying. Buying Ip is mostly better. Because they can do so much more with it. Like finanically more

It's not that it's a pointless discussion, it's just that you understand that snatching/buying up studios and IP's can in turn limit the audience/platforms that get said games, especially those that were or are multiplat, for me it becomes a threat because a game franchise I;m invested in or studio suddenly sells only on one console, to be that isn't convenient and actually does matter.

You claim buying IP is objectively better but that's also a subjective realm of discussion since throwing money at something doesn't always guarantee success or quality/sales.

What I'm saying shouldn't be very hard to understand.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Nobody. They should build new studios and hire people.



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The most obvious choice right off the bat, other than Next Level, would be Platinum. Having Platinum as an exclusive developer, instead of just a friendly third party, would be to their benefit.

Honestly, they SHOULD have bought Hudson Soft years ago, instead of letting Konami do it, because look what Konami has done with all those Hudson properties since: jack shit. Nintendo certainly could have at least had a nice stream of digital content from Hudson, and helped keep Hudson alive.

I have long advocated the notion that Nintendo should buy Sega, but not only would that be very expensive to buy them from Sammy, but it's also questionable as to how much impact that would have. On the ONE hand, having exclusive ownership of ALL those Sega franchises would be great. But the caveat would then become: who do they get to actually DEVELOP said franchises? Because Sega themselves more than obviously can't develop worth a shit anymore, and that is really, really sad.



Can they afford to buy anyone? Just asking.



Nintendo can't buy shit at the moment. They need to stabilize before they can acquire anything.



Level 5 and Platinum Games, and SNK Playmore. Maybe Valhalla (the creators of Devil's Third) if they can make them get their shit together. And how about Atlus?

SEGA, Capcom and Koei Tecmo are too big right now, Konami a huge mess, and most bigger western developers are bound to some publisher unless they really want to stay independent. Which kind of limits the options very much...

Naturally, they could try and buy some IP, but such deals are extremly rare as the publishers prefer to sit on the IP, even if they're not using it, than allow anybody else figure out what to do with it and make money from it.



Edwardooo said:
Nobody. They should build new studios and hire people.

They do, their personel is expanding every year by ~200 employes for a couple of years now. Problem is, good talent is hard to find and since developing a AAA game takes 4-5 years (and probably even more in the future), any game these devs, if recruited right now, would develop would come out late in the lifetime of NX at best.

Hence buying Studios with their IP and whatever they are already developing right now to get the games out much sooner, with possibly some recognisable IP to boot.