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Forums - Nintendo - Zelda U - What Realistically We Expect/Want

Platina said:
A season type thing would definitely be interesting, but a day and night cycle should be incorporated.

Day and night cycle is certain, every Zelda game had that.

But we need something beside that, masks, time traveling or dark/light world, but I think seasons mechanic would be great, totally new and fresh with lotsa new possibilities, not to mention how great Zelda U world with that art style would look with different art styles.



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Volterra_90 said:
rolltide101x said:

I agree with you, OoT is playable at 5


Unless you are five and English is not your native language. I assure you it was a nightmare XDDD. 

Or you don't know to read at 5.



Miyamotoo said:

No, in Europe back then we learned to read with 7.

Again you couldn't fully understand OOT at 5, especially MM. So game will not have same effect on you if you have 4 or 5 or you have 10-15 years. And back then OOT and MM were not cartoon villain or plot, it felt pretty realistic. Zelda 1 is totally different story, you don't have almost any story or reading, you just wondering in world.

You maybe think that IT is a bad game or overrated, but fact says otherwise, its best Zelda game and its consider for best game ever, and that's isn't without reasons.


I started learning to read in preschool.

OoT is a great game. No one's arguing it isn't. Fact doesn't say anything. It's all subjective. I could absolutely understand OoT at 5, and I've played it since. The game impressed me MORE when I was five than when I got older, like wish everything. Back then, Final Fantasy was out. Let's not pretend this is a time thing. There is and was nothing complex or deep about Ganondorf. He was a cartoon villian then and he's a cartoon villian now. Maybe you couldn't understand the paper thin plot, but I could and most children could. Little Mermaid is more complex than OoT. The Lion King is more complex than OoT.

Same with MM. There's nothing in there that is difficult for a child to understand. These aren't complex narratives. They are simple and straight forward.



spemanig said:
Miyamotoo said:

No, in Europe back then we learned to read with 7.

Again you couldn't fully understand OOT at 5, especially MM. So game will not have same effect on you if you have 4 or 5 or you have 10-15 years. And back then OOT and MM were not cartoon villain or plot, it felt pretty realistic. Zelda 1 is totally different story, you don't have almost any story or reading, you just wondering in world.

You maybe think that IT is a bad game or overrated, but fact says otherwise, its best Zelda game and its consider for best game ever, and that's isn't without reasons.


I started learning to read in preschool.

OoT is a great game. No one's arguing it isn't. Fact doesn't say anything. It's all subjective. I could absolutely understand OoT at 5, and I've played it since. The game impressed me MORE when I was five than when I got older, like wish everything. Back then, Final Fantasy was out. Let's not pretend this is a time thing. There is and was nothing complex or deep about Ganondorf. He was a cartoon villian then and he's a cartoon villian now. Maybe you couldn't understand the paper thin plot, but I could and most children could. Little Mermaid is more complex than OoT. The Lion King is more complex than OoT.

Same with MM. There's nothing in there that is difficult for a child to understand. These aren't complex narratives. They are simple and straight forward.

When you have so many subjective opinions in large scale they are becoming objective and fact. I post you links, and those are all facts, but you can keep deny them.

Again, for 98" OoT was complex and deep, also game was challenging in certain places, some dungeons can be pretty hard like Water temple, and you have lots puzzles, so no, game is definitely not for 5 years older.

Also no one 5 year old couldn't fully understand MM becuse story is far more deeper than its look on first, its game about death, but also about grief, anger, soar and depresion. Game is full of hidden meanings and messages, 5 years old wouldn't be aware majority of those things in game. Also game is pretty complex and usually don't know what exatly you need do next and can be quite chalanging, so again another game that isnt for 5 years older. I am playing MM GC version right now and I know what I am talking about.

http://www.zeldainformer.com/news/themes_in_motion_majoras_mask_and_the_five_stages_of_grief

 

Bought 3DS game are rating EVERYONE 10+, and I partially agree, I wouldnt recommended OoT for children that have less than 7-8 years and MM for children that have less than 9-10 years.



Miyamotoo said:

When you have so many subjective opinions in large scale they are becoming objective and fact. I post you links, and those are all facts, but you can keep deny them.

Again, for 98" OoT was complex and deep, also game was challenging in certain places, some dungeons can be pretty hard like Water temple, and you have lots puzzles, so no, game is definitely not for 5 years older.

Also no one 5 year old couldn't fully understand MM becuse story is far more deeper than its look on first, its game about death, but also about grief, anger, soar and depresion. Game is full of hidden meanings and messages, 5 years old wouldn't be aware majority of those things in game. Also game is pretty complex and usually don't know what exatly you need do next and can be quite chalanging, so again another game that isnt for 5 years older. I am playing MM GC version right now and I know what I am talking about.

http://www.zeldainformer.com/news/themes_in_motion_majoras_mask_and_the_five_stages_of_grief

 

Bought 3DS game are rating EVERYONE 10+, and I partially agree, I wouldnt recommended OoT for children that have less than 7-8 years and MM for children that have less than 9-10 years.

 


No. Not "for 98." That's not how complexity works. It's either always or never. Never. Those games were never deep or complex. Chrono Trigger is deep and complex. Final Fantasy six is deep and complex. OoT and MM are not. Just because a game talks about death doesn't mean it's deep or complicated. Any five year old can comprehend what happens when someone dies. Mufasa dies in the Lion King. It's sad. That's easy to understand, even at five.

I'm telling you I understood all of that when I was five. I'm telling you. There's absolutely nothing difficult to understand about a game high lighting how different people react to being told they're going to die. I have no greater understanding of MM now than I did when I was five, because it's not complicated. It's just emotional, and five year olds understand the difference between happy and sad. Again, you may have had trouble, but that's no indication of a complexity on the game's behalf. I was no child genius. I was as stupid as every 5 year old is. These games were just made to be beaten by children. I don't care if you're playing it right now. I played and beat MM by the time I turned 6, so I know what I'm talking about.

You don't need to know about the five stages of grief to understand the five stages of grief.

The water temple wasn't hard - it was tedius. It wasn't difficult, it was annoying because of the constant menu navagation with the iron boots. That didn't make the dungeon harder, it made it slower to get through. Even at 5.

It doesn't matter what the new games are rated. The old games were rated at E. That's who it was targeted at, and that's who played and beat it. Like me. At 5. And I'm not the only one. And I won't be the only one in the future.



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item upgrades, lots of colectables, useful and creative items, openworld metroidvania like, hero mode since the beggining, none loading times in the open world. A satisfying bttle system and a tower for battling enemys(like in spirit tracks and albw). and enough side quests.



spemanig said:

Miyamotoo said:

When you have so many subjective opinions in large scale they are becoming objective and fact. I post you links, and those are all facts, but you can keep deny them.

Again, for 98" OoT was complex and deep, also game was challenging in certain places, some dungeons can be pretty hard like Water temple, and you have lots puzzles, so no, game is definitely not for 5 years older.

Also no one 5 year old couldn't fully understand MM becuse story is far more deeper than its look on first, its game about death, but also about grief, anger, soar and depresion. Game is full of hidden meanings and messages, 5 years old wouldn't be aware majority of those things in game. Also game is pretty complex and usually don't know what exatly you need do next and can be quite chalanging, so again another game that isnt for 5 years older. I am playing MM GC version right now and I know what I am talking about.

http://www.zeldainformer.com/news/themes_in_motion_majoras_mask_and_the_five_stages_of_grief

 

Bought 3DS game are rating EVERYONE 10+, and I partially agree, I wouldnt recommended OoT for children that have less than 7-8 years and MM for children that have less than 9-10 years.

 

 


No. Not "for 98." That's not how complexity works. It's either always or never. Never. Those games were never deep or complex. Chrono Trigger is deep and complex. Final Fantasy six is deep and complex. OoT and MM are not. Just because a game talks about death doesn't mean it's deep or complicated. Any five year old can comprehend what happens when someone dies. Mufasa dies in the Lion King. It's sad. That's easy to understand, even at five.

I'm telling you I understood all of that when I was five. I'm telling you. There's absolutely nothing difficult to understand about a game high lighting how different people react to being told they're going to die. I have no greater understanding of MM now than I did when I was five, because it's not complicated. It's just emotional, and five year olds understand the difference between happy and sad. Again, you may have had trouble, but that's no indication of a complexity on the game's behalf. I was no child genius. I was as stupid as every 5 year old is. These games were just made to be beaten by children. I don't care if you're playing it right now. I played and beat MM by the time I turned 6, so I know what I'm talking about.

You don't need to know about the five stages of grief to understand the five stages of grief.

The water temple wasn't hard - it was tedius. It wasn't difficult, it was annoying because of the constant menu navagation with the iron boots. That didn't make the dungeon harder, it made it slower to get through. Even at 5.

It doesn't matter what the new games are rated. The old games were rated at E. That's who it was targeted at, and that's who played and beat it. Like me. At 5. And I'm not the only one. And I won't be the only one in the future.

Yes, IT was deep and complex for 98", espacily MM.

You clearly were some sort of wonder kid if you completely understand MM and finished OoT and MM without any help when you were 5. I have 5 year old kid, he is normal kid, maybe even little more intelligent than other kids at that age, and there is no way that he could finish OoT or MM alone, I don't think he could even pass any dungeon alone. He play without any problems MK8, M3DW, NSMBU, Yoshi, Nintendo Land, Toad...but no way he handle OoT or MM, and that gose for 9 of 10 five years olds.

I agree about Water Temple, and that's why 5 year old kid can't handle it.



Keybladewielder said:

And I'm hoping for nice chains of side quests with memorable npc's like in Majora's Mask





Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

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Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


spemanig said:

Miyamotoo said:

When you have so many subjective opinions in large scale they are becoming objective and fact. I post you links, and those are all facts, but you can keep deny them.

Again, for 98" OoT was complex and deep, also game was challenging in certain places, some dungeons can be pretty hard like Water temple, and you have lots puzzles, so no, game is definitely not for 5 years older.

Also no one 5 year old couldn't fully understand MM becuse story is far more deeper than its look on first, its game about death, but also about grief, anger, soar and depresion. Game is full of hidden meanings and messages, 5 years old wouldn't be aware majority of those things in game. Also game is pretty complex and usually don't know what exatly you need do next and can be quite chalanging, so again another game that isnt for 5 years older. I am playing MM GC version right now and I know what I am talking about.

http://www.zeldainformer.com/news/themes_in_motion_majoras_mask_and_the_five_stages_of_grief

 

Bought 3DS game are rating EVERYONE 10+, and I partially agree, I wouldnt recommended OoT for children that have less than 7-8 years and MM for children that have less than 9-10 years.

 

 


No. Not "for 98." That's not how complexity works. It's either always or never. Never. Those games were never deep or complex. Chrono Trigger is deep and complex. Final Fantasy six is deep and complex. OoT and MM are not. Just because a game talks about death doesn't mean it's deep or complicated. Any five year old can comprehend what happens when someone dies. Mufasa dies in the Lion King. It's sad. That's easy to understand, even at five.

I'm telling you I understood all of that when I was five. I'm telling you. There's absolutely nothing difficult to understand about a game high lighting how different people react to being told they're going to die. I have no greater understanding of MM now than I did when I was five, because it's not complicated. It's just emotional, and five year olds understand the difference between happy and sad. Again, you may have had trouble, but that's no indication of a complexity on the game's behalf. I was no child genius. I was as stupid as every 5 year old is. These games were just made to be beaten by children. I don't care if you're playing it right now. I played and beat MM by the time I turned 6, so I know what I'm talking about.

You don't need to know about the five stages of grief to understand the five stages of grief.

The water temple wasn't hard - it was tedius. It wasn't difficult, it was annoying because of the constant menu navagation with the iron boots. That didn't make the dungeon harder, it made it slower to get through. Even at 5.

It doesn't matter what the new games are rated. The old games were rated at E. That's who it was targeted at, and that's who played and beat it. Like me. At 5. And I'm not the only one. And I won't be the only one in the future.

So wait, you're 22 and said you beat Majora's Mask when you were 5 (having no greater understanding of it now then you did back then). So if you were born in 1993 that would mean you beat MM in 1998~1999. That's a whole year (or two) before it even released in (at earliest in Japan) April 2000... That's pretty impressive.



bigtakilla said:

So wait, you're 22 and said you beat Majora's Mask when you were 5 (having no greater understanding of it now then you did back then). So if you were born in 1993 that would mean you beat MM in 1998~1999. That's a whole year (or two) before it even released in (at earliest in Japan) April 2000... That's pretty impressive.


That was a typo. I meant 7. I was in 2nd grade when I beat MM.