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Miyamotoo said:

When you have so many subjective opinions in large scale they are becoming objective and fact. I post you links, and those are all facts, but you can keep deny them.

Again, for 98" OoT was complex and deep, also game was challenging in certain places, some dungeons can be pretty hard like Water temple, and you have lots puzzles, so no, game is definitely not for 5 years older.

Also no one 5 year old couldn't fully understand MM becuse story is far more deeper than its look on first, its game about death, but also about grief, anger, soar and depresion. Game is full of hidden meanings and messages, 5 years old wouldn't be aware majority of those things in game. Also game is pretty complex and usually don't know what exatly you need do next and can be quite chalanging, so again another game that isnt for 5 years older. I am playing MM GC version right now and I know what I am talking about.

http://www.zeldainformer.com/news/themes_in_motion_majoras_mask_and_the_five_stages_of_grief

 

Bought 3DS game are rating EVERYONE 10+, and I partially agree, I wouldnt recommended OoT for children that have less than 7-8 years and MM for children that have less than 9-10 years.

 


No. Not "for 98." That's not how complexity works. It's either always or never. Never. Those games were never deep or complex. Chrono Trigger is deep and complex. Final Fantasy six is deep and complex. OoT and MM are not. Just because a game talks about death doesn't mean it's deep or complicated. Any five year old can comprehend what happens when someone dies. Mufasa dies in the Lion King. It's sad. That's easy to understand, even at five.

I'm telling you I understood all of that when I was five. I'm telling you. There's absolutely nothing difficult to understand about a game high lighting how different people react to being told they're going to die. I have no greater understanding of MM now than I did when I was five, because it's not complicated. It's just emotional, and five year olds understand the difference between happy and sad. Again, you may have had trouble, but that's no indication of a complexity on the game's behalf. I was no child genius. I was as stupid as every 5 year old is. These games were just made to be beaten by children. I don't care if you're playing it right now. I played and beat MM by the time I turned 6, so I know what I'm talking about.

You don't need to know about the five stages of grief to understand the five stages of grief.

The water temple wasn't hard - it was tedius. It wasn't difficult, it was annoying because of the constant menu navagation with the iron boots. That didn't make the dungeon harder, it made it slower to get through. Even at 5.

It doesn't matter what the new games are rated. The old games were rated at E. That's who it was targeted at, and that's who played and beat it. Like me. At 5. And I'm not the only one. And I won't be the only one in the future.