SOURCE is develop-online.net
AUTHOR is Matthew Jarvis
The whole article can only be read at the source.
Revolution co-founder reflects on the past golden age of independent development

British games industry legend Charles Cecil says that the first PlayStation led to the death of the UK indie sector during the 1990s.
The founder of Broken Sword studio Revolution was providing advice from his 35 years working in games development at this month's Interface event in London, which is taking place today (November 12th).
“The time of Broken Sword 2 was a golden era [...]"
“What brought everything to an end was the PlayStation in 1996. It inadvertently destroyed the indie scene the first time around. Because it was so successful, all of the retailers wanted to stock non-PC games. Not only did the cost of games escalate, but it was all about visceral 3D games.”
[...]
“Everything changed in 2007 with the iPhone,” he recounted.
“The App Store effectively had an infinite storefront, which meant the barrier to entry no longer existed for younger developers. Everything changed.
“We had a second golden era for indie developers. For a time, Flick Soccer was beating FIFA. It was insane.”
[...]
So, what do you think about his statements?








