| bananaking21 said: Delays arent the problem. Gaming development is A LOT more complex than it used to be. its very hard to estimate how much time development needs and how smoothly things will go. i am all up for delays if it means a proper and finished product. the problem is with announcing games to early. for example The Division, it was announced E3 2013 for fucks sake, it was way to early to announce it, the game got delayed a lot, they needed to downgrade the visuals (a problem completely avoidable if they didnt announce early, since nobody would have seen how good it looked in 2013). if they would have just announced at this years E3, it wold have been A LOT better. another example is quantum break. that game will have 3 years between announcement and release. its just insane. it was one of the first games announced for the xbox one. just let that sink in. |
That's not the problem at all. They announce it early because otherwise they wouldn't have anything to show. They get you hyped early, they promise a release date and then you forget about the game... months later you start to remember the game is supposed to come out in a couple of weeks and then it gets delayed.
It's a very real problem, nothing to do with early announcements. Imagine if developers showed trailers months before those games came out? Yes, we wouldn't have games to look forward because everything is coming out in 2017.
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