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Gaming - Generation of Delay - View Post

SpokenTruth said:
Pavolink said:
Aeolus451 said:
It irks me when other gamers complain about delays. Delays are a good thing because the dev either says "hey everyone, we need more time to give our fans a polished game, so we're gonna delay it" or "hey, we ran out of time with our deadline, so we'll just release a buggy game and patch some of it later on."


There's no problem in delaying rushed games, like Star Fox Zero. But there's problem when you delay games with a big development time. A game in development for 4-5 years and get delayed? Something must be wrong for not going to be able to develop a good game with all that time.

Not all delays can be anticipated nor are they all development related.  Many are for fitting into a better relase window because other games were announced for it or delayed into your window.  Sometimes one delay can impact the rest of your schedule and it requires adjusting.  Other times it's to fit different quarterly or annual portfolios.

But you know, I guess poor management is the only reason for some people (unless it's their favorite company...then it's reasons).

Unanticipated delays should be a rarity, if they aren't thats either poor managment or poor understanding of the market. 



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