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Forums - Sales - UK: Halo 5 is the Lowest Selling Mainline Game in Franchise History

jason1637 said:
Snoopy said:


You think all those sales are from the older Halos? lol. Halo MCC is about 4.5-4.8 million of those at least. By the time they announce this, it was probably from a month old data. 

Well according to vgchartz halo d sold 482k last year and 150k this years and halo 3 sold around 50k. Thats near 700k for othe halos


Yeah no. Halo didn't sell 7k. I mean do you honestly think Halo MCC only sold 2 million? VGchartz is based on inacrruate estimates. Nice try though.



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Snoopy said:
jason1637 said:

Well according to vgchartz halo d sold 482k last year and 150k this years and halo 3 sold around 50k. Thats near 700k for othe halos


Yeah no. Halo didn't sell 7k. I mean do you honestly think Halo MCC only sold 2 million? VGchartz is based on inacrruate estimates. Nice try though.


No i think it sold close ot 4 million but the close to 5 million.



ohmylanta1003 said:
Nate4Drake said:

Halo5 has also the worst metacritic of all main Halo : The franchise is going down and down.


Halo: Combat Evolved = 97, Halo2 = 95, Halo3 = 94, Halo Reach = 91, Halo4 = 87, Halo5 = 85.


Most metacritic scores this gen have been lower. It's not because the games are getting worse. Reviewers are just more critical and there are more in number.

I think you're right. By all accounts I've come across people are saying H5 is over all better than H4, yet H4 has a better metascore. So I feel like critics are more willing to use a wider score range for good games and generally not shoving every good game into the 85+ range. Albeit Halo 5 is still in the 85+ range, and the difference between 4 and 5 on metacritic is negligible.. But when you look at the metascores in sequence it has been one-way traffic downwards. Though this partly reflects the fact that it becomes progressively harder to make people feel like subsequent games in a franchise to feel fresh, so franchise fatigue sets in much quicker from a review perspective than from a gamer perspective.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

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Snoopy said:
jason1637 said:


1. it didnt reach 5 million thats all the halos from oct combined. It sold more around 3.- 4million and thats just me being nice.

2. The game is like in all xbox one bundles so ofc it would sell well. mI wound be shocked if only 40% of those sells where from buyers.


Halo MCC did hit 5 million shipped ( and it's not even sure), what are you talking about. There is sources everywhere.

Also, every Halo game has been bundled since the begining of time like a lot of other games. Halo MCC is one of the top selling games this generation. It still selling a quite a bit as we speak.


Fixed



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

jason1637 said:
Snoopy said:


Yeah no. Halo didn't sell 7k. I mean do you honestly think Halo MCC only sold 2 million? VGchartz is based on inacrruate estimates. Nice try though.


No i think it sold close ot 4 million but the close to 5 million.

I'm with you on this: there are 85M X360 console owners worldwide buying games, as opposed to about 14M X1 owners, so it stands to reason that some people are buying other Halo games. To put it in perspective, if 5.8% of X360 owners bought a Halo game in 2015, that would account for 5M in sales. That being said, I think that most of the sales were of MCC. Still, it stands entirely to reason that 1-2% of X360 owners bought a Halo game and accounted for 1-2M in sales.



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BraLoD said:

Olders Halo games should not be accounting for any big chunks of sales anymore, even as Halo 4 could still have sold decently during last holidays.

You have to consider that over 60M previous numbers just don't mean it was 60M and grew to 65M, it could be near 61M or something like that, 60M is really round, and for example, we had recently a similar situation with Gran Turismo, but their sites declared 70.02M, so it was pretty clear were number were from and exactly when they came from (was a FY update to 2013).

Now, 5M just seems out of the realm of scale to MCC to that period of sales, it either is heavily bundled and was still to sell that quota or that previous number of over 60M was considerably more than 60M.

I would say it'll be around 4.5M by this year end, where Halo 5 becomes obviously the main target for now on.
So it should be around 3.7-3.9M by the time of that 65M number.

THAT'S JUST MY OPINION.

I would expect the latest installment to be the most popular, but the install base is so massive that it takes a very small percentage to have a comparatively large effect. It wouldn't shock me if 1%+ of X360 owners bought a Halo game in 2015, which would translate into 850K+ copies. It might very well be a combination of these two things, too. That seems very likely to me.