BraLoD said:
Olders Halo games should not be accounting for any big chunks of sales anymore, even as Halo 4 could still have sold decently during last holidays. You have to consider that over 60M previous numbers just don't mean it was 60M and grew to 65M, it could be near 61M or something like that, 60M is really round, and for example, we had recently a similar situation with Gran Turismo, but their sites declared 70.02M, so it was pretty clear were number were from and exactly when they came from (was a FY update to 2013). Now, 5M just seems out of the realm of scale to MCC to that period of sales, it either is heavily bundled and was still to sell that quota or that previous number of over 60M was considerably more than 60M. I would say it'll be around 4.5M by this year end, where Halo 5 becomes obviously the main target for now on. So it should be around 3.7-3.9M by the time of that 65M number. THAT'S JUST MY OPINION.
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I would expect the latest installment to be the most popular, but the install base is so massive that it takes a very small percentage to have a comparatively large effect. It wouldn't shock me if 1%+ of X360 owners bought a Halo game in 2015, which would translate into 850K+ copies. It might very well be a combination of these two things, too. That seems very likely to me.