Playstation 2 has some games that look good. Even today
which one? | |||
| plants vs zombies garden warfare | 62 | 19.56% | |
| splatoon | 225 | 70.98% | |
| another game | 5 | 1.58% | |
| none of both | 16 | 5.05% | |
| both | 9 | 2.84% | |
| Total: | 317 | ||
Playstation 2 has some games that look good. Even today
| Alkibiádēs said: I knew someone was going to use an unreleased xbox indie game as an argument, it really shows how weak your argument truly is. Here's what the developer of the game actually said (not that any of you listen to reason anyway): "EDIT (5/29/2015): As the there is unexpectedly many comments under the video and the number of views almost reached 100.000 I am adding some information about what you just saw. Minute trailer presenting prototype made by Mindware Studios. Czech Republic based studio behind Cold War, Painkiller Overdose and Dreamkiller is not longer exists. The prototype was made within six weeks by 15 people and it was playable. The basic principle is suprisingly similar more to Half Life mod called Day of Defeat then to anything else. You are just playing with paintball guns. The level is divided into sectors. Instead of capturing a flag you need to color all sector in order to capture him. By capturing all sectors to won the game. You have two teams typically with four players. Each player can chose one of four classes (painter, washer, tagger, supplier - i do not remember exact names). While painter's job is to paint as many areas as he can, washer can clean sectors painted by enemies and your team mates (when you are painted by your opponents color, you need to return to your base). Tagger can paint tags like lock tag that lock sector painted by your team, teleport tag and others. Finally supplier brings you color to battle field so you need not to return for ammo to your base. The concept is about five years old but the game itself was never finished . I do not think Nitendo copy cat this. Former game designer of Color Wars." The game sounds nothing like Splatoon. And The Unfinished Swan? The games are nothing like each other. You guys do realize paint existed before video games, right? Splatoon innovated the shooter genre and many people are still sour over it for some reason. There's more to Splatoon than the fact it uses ink/paint you know. Ps: there is an ink territory based minigame in Mario Party, which pre-dates both the games you mentioned. OMG Nintendo copied Nintendo! |
lol that's a whole lot of dancing around to try to justify your hypocrisy there I must say
" The concept is about five years old but the game itself was never finished"
your whole argument hinges on the concept since it is concepts that determine whether something is generic or not, agree?
it should be clear to anyone with eyes who isn't trying to justify an untenable position that the underlying concept is pretty much the same between both games, therefore, splatoon according to you is a generic copy
PVZ by far. The entire Ninty crew will say splatoon even if they played it only once. I played splatoon several times at a friend's, it's ok. What kept him from selling the system was wonderful 101, and him getting X.
Make games, not war (that goes for ridiculous fanboys)
I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/ hopefully I can be more of an asset than a fanboy to VGC hehe.
o_O.Q said:
lol that's a whole lot of dancing around to try to justify your hypocrisy there I must say
" The concept is about five years old but the game itself was never finished" your whole argument hinges on the concept since it is concepts that determine whether something is generic or not, agree? it should be clear to anyone with eyes who isn't trying to justify an untenable position that the underlying concept is pretty much the same between both games, therefore, splatoon according to you is a generic copy |
I see you didn't read my post as the description of the game sounds nothing like Splatoon (even the developer of the game you mentioned said he doesn't think Nintendo copied the game and that it's more like a mode in Half Life 2). You've also never played Splatoon as you seem to think the ability to hide and move faster in your own ink is just a detail. Without that ability Splatoon wouldn't be half as great. PvZ: GW's online modes are taken straight out from other popular online shooters. It has no originality.
Your argument rests on an UNRELEASED indie game that we only know of from one short trailer on youtube (that had less than 50 views before Splatoon got announced). To suggest Nintendo copied this game is ludicrous.
But hey, keep pretending Splatoon did nothing new for the shooter genre or that it's only succesful because Wii U "has no gamez". Splatoon will be yet another great Nintendo franchise. The sequel should aim for 10 million sales.
"The strong do what they can and the weak suffer what they must" - Thoukydides
Dude there were a shitload of games even in the late nineties. Golden yearsof online gaming) paint modes sniper modes cs mods open arena and unreal based. In both fps or tps. And i can asure u that splatoon is a respective game. But in no way did it evolve out of nothing. Revolutionair? Phantasy star online. Ragnarok. Unreal tournament. Splatoon? Or even pvz. Both good games. Not evolved out of nothing.
| Semmie said: Dude there were a shitload of games even in the late nineties. Golden yearsof online gaming) paint modes sniper modes cs mods open arena and unreal based. In both fps or tps. And i can asure u that splatoon is a respective game. But in no way did it evolve out of nothing. Revolutionair? Phantasy star online. Ragnarok. Unreal tournament. Splatoon? Or even pvz. Both good games. Not evolved out of nothing. |
It's impossible to evolve out of nothing. And no, the nineties weren't the golden years of online gaming. Online gaming is much bigger now than then. I grew up with games like Unreal Tournament, Quake, Return to Castle Wolfenstein, Doom and Duke Nukem. None of them played like Splatoon. Also no one said Splatoon didn't build on other games. You can still innovate while taking inspiration from older games. In fact that's how pretty much all innovation works: building on older ideas. Cumulation of knowledge is very important as we don't have to start from scratch every single time. Why is this so hard to understand for some people?
"The strong do what they can and the weak suffer what they must" - Thoukydides
Alkibiádēs said:
I see you didn't read my post as the description of the game sounds nothing like Splatoon (even the developer of the game you mentioned said he doesn't think Nintendo copied the game and that it's more like a mode in Half Life 2). You've also never played Splatoon as you seem to think the ability to hide and move faster in your own ink is just a detail. Without that ability Splatoon wouldn't be half as great. PvZ: GW's online modes are taken straight out from other popular online shooters. It has no originality. Your argument rests on an UNRELEASED indie game that we only know of from one short trailer on youtube (that had less than 50 views before Splatoon got announced). To suggest Nintendo copied this game is ludicrous. But hey, keep pretending Splatoon did nothing new for the shooter genre or that it's only succesful because Wii U "has no gamez". Splatoon will be yet another great Nintendo franchise. The sequel should aim for 10 million sales. |
now you are clearly readiny my posts and responding so i therefore have to assume that your eyes are in fact working
if your eyes are indeed working then i can only conclude that you are being willfully dishonest if you can try to tell me that the game i posted does not look pretty much the same as splatoon
" the description of the game sounds nothing like Splatoon"
the fact that you have to ignore the actual gameplay video and base your argument off of a description of the game is telling isn't it?
if this is where this discussion is going then its pointless to go further
"Splatoon will be yet another great Nintendo franchise."
so? this is relevant how?
plants vs zombies is a great franchise with a sequal coming out next year... this is also about as relevant as the price of tea in china
| o_O.Q said: now you are clearly readiny my posts and responding so i therefore have to assume that your eyes are in fact working if your eyes are indeed working then i can only conclude that you are being willfully dishonest if you can try to tell me that the game i posted does not look pretty much the same as splatoon " the description of the game sounds nothing like Splatoon" the fact that you have to ignore the actual gameplay video and base your argument off of a description of the game is telling isn't it? if this is where this discussion is going then its pointless to go further "Splatoon will be yet another great Nintendo franchise." so? this is relevant how? plants vs zombies is a great franchise with a sequal coming out next year... this is also about as relevant as the price of tea in china |
The actual gameplay video of Color Wars looked awful and I saw nowhere the ability to transform into a squid to hide and move faster on your colour ink (or climb vertical surfaces). I didn't see a single player campaign that combined shooter elements with platforming either. The Colour Wars game uses generic avatars while Splatoon uses the well liked inklings (and hopefully soon the octolings). Splatoon has a wide variety of original weaponry like the paint rollers, ink brushes or buckets. Colour Wars has exactly one generic gun. Splatoon has quite an unusual but charming soundtrack (the soundtrack cd sold 43k copies in its first week in Japan, making it the best seller that week) while Colour Wars has generic music. Splatoon has a beautiful and rather unique artstyle while Color Wars looks like it was put together in 6 weeks with pre-existing assets. I can go on for a while you know.
"The strong do what they can and the weak suffer what they must" - Thoukydides
| Semmie said: The amount of nintendo shillers here is just disgusting. Trying to refute someone and use the same argument against pvz. Its just silly. Both pvz and splatoon in essence are tps shooters. And yes comparing splatoon to an old indie game that literally the same is not bad at all. And so is comparing pvz to other tps shooters with similar physics even if it is from the late nineties. Opinions aside and tastes aside. Splatoon is a very short fast paced game which is highly addictive and can br put on anytime. So do i. But to call it one of the best games. LOL. U know its silly. I know u know. Its a highly marketed average game on a console which practically has no wide variaty of competetive fps tps. Yes theres smash or mk8. But fpstps all u got is cod and splatoon. U could count mass effect 3 if u want. Splatoon therefor becomes the only better option. Prove me wrong on that |
Sales on wii u:
Call of Duty Bo2: 0,32 Mio
Call of Duty Ghost: 0,27 Mio
Mass Effect 3: 0,24 Mio
Sniper Elite v2: 0,02 Mio
Splatoon: > 2 Mio, still increasing heavily
Sales on ps3:
Call of Duty Bo2: 13,7 Mio
Call of Duty Ghost: 9,6 Mio
Mass Effect 3: 1,4 Mio
Sniper Elite v2: 0,95 Mio
Plants vs Zombies: 0,57 Mio
All those fps/tps games got oldsout on wii u from splatoon HEAVILY. All those games outsold PvZ on ps3 Heavily.
If splatoon is only selling so good bc of the lack of shooters on wii u, why isnt devils third a hit? Why didnt sold COD million copies?
PS: Like i already said, the game at the moment is easily a 90+ game on metacritic. EVERY review substract 1 (~10) points for small launch content which is fixed now. I wont call an 2Mio+ selling game on 10 Mio installed hw base with metacritic 90+ average.
In fact its the best new ip this gen. Comparing it with PvZ:GW is like comparing The Last of Us with ZombiU.