Alkibiádēs said:
Justagamer said:
Well, apparently you didn't notice I never said a word about creating an engine, but I did say they weren't creating a game. I don't give a fuck about an engine, you play games, not engines. While you keep talking about them making an engine, I'm talking about them making games, or lack there of. You basically said what i said, they werent making games. An engjne is not a game.But go ahead, keep talking about engines. And no, my saying 2 years was hyperbolic, was just that, over exaggerated. But, by all means, pat yourself on the back, as a matter of fact, get kermit to do it for you.
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So all you said was exaggerated (as that was all that post contained). So you were wrong... As an exaggeration isn't correct (and nothing in your post even suggested you were exaggerating or using a hyperbole, you were being serious). And you need a game engine in order to create a game... When you know nothing about game development it's best not to comment on it. Creating a game engine falls under the development process, just like pitching game ideas.
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Nope man, creating an engine is not creating a game. Moving the goal posts doesn't make you right. I said they weren't making a game, because as the article says, they were pitching games throughout 2014. Don't fill in the blanks with your bs. This article wasn't about you. It was about this Liam guy. They were making an engine? Great. They weren't making a game.
Unreal engine, when was the last time you played the engine? Oh, yeah, you've played games that used that engine. Games. That use it. Not just engines. I'm done with this fun chat of ours tho. Your reading comprehension is sub par, and I don't want to keep following you in the circles you're taking yourself in.
Goodnight, tell kermit I said hi.