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Forums - Nintendo - Rumor: Retro Studios’ Next Game is Something they Proposed to Nintendo, maybe New IP

spemanig said:
Trunkin said:

Hah, that's one way to look at it. I look to Nintendo to give me what I can't find anywhere else, though. I guess if they're really looking to compete with M$ and Sony head to head next gen, what you say makes sense.

Then again, they can always pay a third party to develope a mainstream title for their system. It doesn't necessarily have to be a Nintendo Studio -- hell, it doesn't even have to be exclusive. As long as You CAN play COD/AC/GTA or any other number of mainstream titles on the system, I don't think it's in Nintendo's best interest to pursue that audience with their first party titles. Their bread and butter is, and always will be, the Mario's, Zelda's, and Donkey Kongs. There is still nothing by anyone else out there that can compete with their major franchises in their respective genres, imo -- expecially when it comes to 3D platforming.

IMO it's Nintendo's "disconnect" with the rest of the industry that makes their systems attractive.

That's the thing though - The sole reason retro studios exists is to appeal to those gamers. That's why they made them in the first place. End it definitely has to be exclusive. They need to give people a reason to buy the NX instead of the competition. That only comes from exclusives. That mainstream audience that dominates the west won't support third-party if there aren't any exclusives of that same ilk to hook them in in the first place. Nintendo just doesn't have the audience for that at the moment.

 I'm not saying they should  stop making those other games. They need more though. They need  Way more than just Mario, Zelda, and Pokémon. They need western, mainstream IP as well. And they need exclusive. That's how you cultivate an audience.  And everyone else's opinion, it's Nintendo's "disconnect" that makes them utterly unattractive. That's a serious issue.

That WAS the sole reason retro exended, back when Nintendo was still "in the game," but tbh I think that ship has sailed. Nintendo made their bed with the Wii, and I don't expect them to ever recapture the core audience that they've lost over the generations. You're talking about them totally revamping their image in the West to appeal to an audience that is not only uninterested in Nintendo's core franchises, but is also already satisfied with what the competition is offering. It sounds like a losing battle to me. It would be a long and expensive process trying to reinsert themselves into an industry that has all but forgotten them at this point, and the payoff is unlikely to even be worth it in the end -- in quality, and in sales.

IMO, theyre better off forgetting about PlayStation and Xbox, and looking to the more "casual" gamers who are maybe looking for a more fulfilling experience than can be found in F2p mobile trash. They'd still have to diversify their offerings in that case, but it would be far less monitarily taxing, and they wouldn't risk muddying their brand image.



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NEW IP! NEW IP! Let Retro have some creativity in their new work.

I just dont want it to be a 2.5D gameplay is all.

'People don't realize it, but Retro is one of the priciest studios for [Nintendo] to maintain'
DONT CARE! Nintendo need to push more western style games to attract the mainstream gamers.



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Maraccuda said:
NEW IP! NEW IP! Let Retro have some creativity in their new work.

I just dont want it to be a 2.5D gameplay is all.

'People don't realize it, but Retro is one of the priciest studios for [Nintendo] to maintain'
DONT CARE! Nintendo need to push more western style games to attract the mainstream gamers.

Of course they're expensive, they've been pitching ideas for 2 years instead of actually making games. That would cost alot of money to pay an entire studio to pitch ideas. Take the handcuffs off of retro, nintendo, let them make some damn games that aren't donkey kong.



Justagamer said:
Maraccuda said:
NEW IP! NEW IP! Let Retro have some creativity in their new work.

I just dont want it to be a 2.5D gameplay is all.

'People don't realize it, but Retro is one of the priciest studios for [Nintendo] to maintain'
DONT CARE! Nintendo need to push more western style games to attract the mainstream gamers.

Of course they're expensive, they've been pitching ideas for 2 years instead of actually making games. That would cost alot of money to pay an entire studio to pitch ideas. Take the handcuffs off of retro, nintendo, let them make some damn games that aren't donkey kong.





"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
Justagamer said:

Of course they're expensive, they've been pitching ideas for 2 years instead of actually making games. That would cost alot of money to pay an entire studio to pitch ideas. Take the handcuffs off of retro, nintendo, let them make some damn games that aren't donkey kong.



Wrong, ok sure. It says in the article, they were pitching ideas from 2013, throughout 2014.... that doesn't sound to me like they were making anything. They had to get a pitch greenlit to then develop the game.... but yeah, I'm wrong. The kermit clip said so.



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Justagamer said:
Alkibiádēs said:



Wrong, ok sure. It says in the article, they were pitching ideas from 2013, throughout 2014.... that doesn't sound to me like they were making anything. They had to get a pitch greenlit to then develop the game.... but yeah, I'm wrong. The kermit clip said so.

- October 2013 ---> October 2015 = 2 years

- Source says nothing about still having to pitch new ideas in 2015.

- Throughout 2014 can mean anything. It could have been greenlit by March already for all we know.

- They've been working on a new game engine. That takes a lot of man power and time.

- Many studios have to pitch different ideas before they're being accepted. It's part of the development process.

- They announced they were already developing a new game right after Donkey Kong Country: Tropical Freeze released.

- This is information that has passed from person to person before it reached us. Could easily be a few mistakes in there.

- Listen to Kermit.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
Justagamer said:
Alkibiádēs said:



Wrong, ok sure. It says in the article, they were pitching ideas from 2013, throughout 2014.... that doesn't sound to me like they were making anything. They had to get a pitch greenlit to then develop the game.... but yeah, I'm wrong. The kermit clip said so.

- October 2013 ---> October 2015 = 2 years

- Source says nothing about still having to pitch new ideas in 2015.

- Throughout 2014 can mean anything. It could have been greenlit by March already for all we know.

- They've been working on a new game engine. That takes a lot of man power and time.

- Many studios have to pitch different ideas before they're being accepted. It's part of the development process.

- They announced they were already developing a new game right after Donkey Kong Country: Tropical Freeze released.

- This is information that has passed from person to person before it reached us. Could easily be a few mistakes in there.

- Listen to Kermit.

Throughout 2014 wouldn't be March 2014, so stop, please.  My 2 years was hyperbolic, I give you that, but still, pitching ideas for 1 year is ridiculous. For them to have started developing a new game "right after" tropical freeze doesn't go with the whole pitching of ideas for over a year... and again, throughout 2014, implies most of 2014, hence the throughout part. Here's an example. I searched throughout the house looking for my lost game... but I only searched the kitchen. Doesn't work. Not even kermit helps you.



Justagamer said:
Alkibiádēs said:
Justagamer said:
Alkibiádēs said:



Wrong, ok sure. It says in the article, they were pitching ideas from 2013, throughout 2014.... that doesn't sound to me like they were making anything. They had to get a pitch greenlit to then develop the game.... but yeah, I'm wrong. The kermit clip said so.

- October 2013 ---> October 2015 = 2 years

- Source says nothing about still having to pitch new ideas in 2015.

- Throughout 2014 can mean anything. It could have been greenlit by March already for all we know.

- They've been working on a new game engine. That takes a lot of man power and time.

- Many studios have to pitch different ideas before they're being accepted. It's part of the development process.

- They announced they were already developing a new game right after Donkey Kong Country: Tropical Freeze released.

- This is information that has passed from person to person before it reached us. Could easily be a few mistakes in there.

- Listen to Kermit.

Throughout 2014 wouldn't be March 2014, so stop, please.  My 2 years was hyperbolic, I give you that, but still, pitching ideas for 2 years is ridiculous. For them to have started developing a new game "right after" tropical freeze doesn't go with the whole pitching of ideas for over a year... and again, throughout 2014, implies most of 2014, hence the throughout part. Not even kermit helps you.

I'm glad you ignored most of my arguments. Some people on the internet really can't admit to being wrong, huh? They have been developing a new engine, you don't need to wait for that until a pitched game is greenlit. Developing a new engine can take a considerable amount of time and man power. Pitching a new game or new game ideas is part of the normal development process which every studio has to go through. Is "it was a hyperbole" the new "I'm wrong, but don't want to admit it"?

And as I said "throughout 2014" is vague as fuck and we don't know what it means. This is information a gaming site heard from Liam Robertson who heard it from people working at Retro Studios. It's vague because Liam probably doesn't know much more than we. Game developers are under strict nda's, they aren't going to risk getting fired over some interview, so they will be as vague as they possibly can be. Or ignore the journalist.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
Justagamer said:
Alkibiádēs said:
Justagamer said:
Alkibiádēs said:



Wrong, ok sure. It says in the article, they were pitching ideas from 2013, throughout 2014.... that doesn't sound to me like they were making anything. They had to get a pitch greenlit to then develop the game.... but yeah, I'm wrong. The kermit clip said so.

- October 2013 ---> October 2015 = 2 years

- Source says nothing about still having to pitch new ideas in 2015.

- Throughout 2014 can mean anything. It could have been greenlit by March already for all we know.

- They've been working on a new game engine. That takes a lot of man power and time.

- Many studios have to pitch different ideas before they're being accepted. It's part of the development process.

- They announced they were already developing a new game right after Donkey Kong Country: Tropical Freeze released.

- This is information that has passed from person to person before it reached us. Could easily be a few mistakes in there.

- Listen to Kermit.

Throughout 2014 wouldn't be March 2014, so stop, please.  My 2 years was hyperbolic, I give you that, but still, pitching ideas for 2 years is ridiculous. For them to have started developing a new game "right after" tropical freeze doesn't go with the whole pitching of ideas for over a year... and again, throughout 2014, implies most of 2014, hence the throughout part. Not even kermit helps you.

I'm glad you ignored most of my arguments. Some people on the internet really can't admit to being wrong, huh? They have been developing a new engine, you don't need to wait for that until a pitched game is greenlit. Developing a new engine can take a considerable amount of time and man power. Pitching a new game or new game ideas is part of the normal development process which every studio has to go through. Is "it was a hyperbole" the new "I'm wrong, but don't want to admit it"?

And as I said "throughout 2014" is vague as fuck and we don't know what it means. This is information a gaming site heard from Liam Robertson who heard it from people working at Retro Studios. It's vague because Liam probably doesn't know much more than we. Game developers are under strict nda's, they aren't going to risk getting fired over some interview, so they will be as vague as they possibly can be. Or ignore the journalist.


Well, apparently you didn't notice I never said a word about creating an engine, but I did say they weren't creating a game. I don't give a fuck about an engine, you play games, not engines. While you keep talking about them making an engine, I'm talking about them making games, or lack there of.  You basically said what i said, they werent making games. An engjne is not a game.But go ahead, keep talking about engines. And no, my saying 2 years was hyperbolic, was just that, over exaggerated. But, by all means, pat yourself on the back, as a matter of fact, get kermit to do it for you.



Justagamer said:


Well, apparently you didn't notice I never said a word about creating an engine, but I did say they weren't creating a game. I don't give a fuck about an engine, you play games, not engines. While you keep talking about them making an engine, I'm talking about them making games, or lack there of.  You basically said what i said, they werent making games. An engjne is not a game.But go ahead, keep talking about engines. And no, my saying 2 years was hyperbolic, was just that, over exaggerated. But, by all means, pat yourself on the back, as a matter of fact, get kermit to do it for you.

So all you said was exaggerated (as that was all that post contained). So you were wrong... As an exaggeration isn't correct (and nothing in your post even suggested you were exaggerating or using a hyperbole, you were being serious). And you need a game engine in order to create a game... When you know nothing about game development it's best not to comment on it. Creating a game engine falls under the development process, just like pitching game ideas.



"The strong do what they can and the weak suffer what they must" - Thoukydides