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Forums - Nintendo - NX Virtual Console

bunchanumbers said:
Honestly I think that Nintendo needs to abandon everything Wii and Wii U related. Including VC and controllers. I don't care what they call it, but it can't be called Virtual Console. It needs a new brand and a fresh start. Abandon the whole thing. I really hope that NX doesn't have BC. The only thing from the Wii/Wii U era that can make it to NX should be the pro controller. And even then it needs upgrades to make it use the standards for controls today.

If Nintendo drags the Wii U along its only gonna be an anchor around its neck. Start fresh Nintendo!

(and yes I'm a lifetime Nintendo fan.)


100% disagree. Cutting features and content would greatly devalue the NX. It's the exact opposite of what they should do. Not only should they keep the Virtual Console, but they need to leverage the content, and greatly expand upon it. Nintendo's backlog use is hugely I mportant to millions of gamers.



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At launch? Impossible. I think no one did this kind of stuff yet, but they should have a lot of games during launch, yes.



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WiiU/3DS could NOT have Wii VC due to the bad way Nintendo designed the Wii's store/VC/OS. This is why the WiiU required a completely different store (eShop) and why VC games for WiiU had to be recreated vs simply copying over Wii's VC library. Also why they asked for nominal fees to purchase the "enhanced" WiiU VC games. Basically, they asked us to chip in on the costs to recreate the VC library.

3DS was retooled to utilize this common eShop and VC structure as the WiiU. However, Nintendo had already started putting out 3DS VC games before the base OS redesign and at that point was forced to keep the two VC library disconnected for the most part. Additionally, the hardware differences still made it harder to use the same VC Rom for both platforms and thus cost prohibited to make the game once for both WiiU and 3DS.

The entire point to the NX "platform" is to have a single game shared on both systems. It will also build off of the WiiU and 3DS similar OS, eShop, and new basic Nintendo software platform. With that in mind I am willing to bet that with NX you will be able to move VC content directly over once you login. This is due to the forward thinking put into the WiiU OS/eShop/VC that was fully planned to be a platform base that can be reused as Nintendo pushed out new systems in a similar fashion as iOS and Android continuously build up new features without losing all functionality on old apps.

VC in particular will simply require updates to the VC subsystem that controls console virtualization but each rom should be modularized to be carried forward. As new consoles release, additional older consoles get added to the platform and you can continue to build up your VC collection, always a few gens behind current.



I really hope it's an improvement over the Wii U's VC. That thing is abysmal. Also why we're at it give us the option the freakin' scale the screens e.e I know not everyone loves it but I'd prefer to have my game taking up the full screen on my 3DS without it being only 1/4th the size the screen with ugly black borders around it. Same for Wii U, let us change the screen like on PS Classics!



StarOcean said:
I really hope it's an improvement over the Wii U's VC. That thing is abysmal. Also why we're at it give us the option the freakin' scale the screens e.e I know not everyone loves it but I'd prefer to have my game taking up the full screen on my 3DS without it being only 1/4th the size the screen with ugly black borders around it. Same for Wii U, let us change the screen like on PS Classics!


What's so abysmal about it? I think it's fine. No HD up-res sucks, but whatever.



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spemanig said:
StarOcean said:
I really hope it's an improvement over the Wii U's VC. That thing is abysmal. Also why we're at it give us the option the freakin' scale the screens e.e I know not everyone loves it but I'd prefer to have my game taking up the full screen on my 3DS without it being only 1/4th the size the screen with ugly black borders around it. Same for Wii U, let us change the screen like on PS Classics!


What's so abysmal about it? I think it's fine. No HD up-res sucks, but whatever.

Not enough games and for whatever reason the games are tinted darker than their original counterparts



StarOcean said:

Not enough games and for whatever reason the games are tinted darker than their original counterparts


Oh, yeah. The library isn't large enough, but that can always get bigger. I think it honestly has many of the key games from each era. I never really cared about the tinting issue. It's barely noticable.



spemanig said:
StarOcean said:

Not enough games and for whatever reason the games are tinted darker than their original counterparts


Oh, yeah. The library isn't large enough, but that can always get bigger. I think it honestly has many of the key games from each era. I never really cared about the tinting issue. It's barely noticable.

The tinting annoys me x~x



Jumpin said:
bunchanumbers said:
Honestly I think that Nintendo needs to abandon everything Wii and Wii U related. Including VC and controllers. I don't care what they call it, but it can't be called Virtual Console. It needs a new brand and a fresh start. Abandon the whole thing. I really hope that NX doesn't have BC. The only thing from the Wii/Wii U era that can make it to NX should be the pro controller. And even then it needs upgrades to make it use the standards for controls today.

If Nintendo drags the Wii U along its only gonna be an anchor around its neck. Start fresh Nintendo!

(and yes I'm a lifetime Nintendo fan.)


100% disagree. Cutting features and content would greatly devalue the NX. It's the exact opposite of what they should do. Not only should they keep the Virtual Console, but they need to leverage the content, and greatly expand upon it. Nintendo's backlog use is hugely I mportant to millions of gamers.


I don't think it will be good. I'm not saying that they shouldn't sell their old games digitally. I'm just waying they need to knock it off with the Gamecube brand, Wii brand, Wii U brand, VC brand, and all its peripherals. There is ways it can still do it. They  just need to cut all that extra stuff out like all the peripherals. Nintendo needs to keep things streamlined and accessible for all players. Stuff like Wiimotes, Nunchucks, Classic Controllers, Classic Controller Pros, Gamepads, Gamecube Adapters, Gamecube controllers, Wii U Pro Controllers, steering wheels  etc. etc. all just add to the system and its costs and makes it way more inconvenient.

They need to make a unified control scheme just like they will be unifying their handheld and console games and use that controller to play those old games. More peripherals like they have been doing for the last couple generations and they will be fragmenting their user base once again. Its just another one of those things that ends up turning off core gamers. They just wanna grab their controller, and play. And in this sense I agree.



Should they yes. Will they no. And this isn't just because Nintendo likes "double dipping". It breaks down to three differnt issues legal, technical and imporantly time.

The legal aspect deals with what devices they have to legal rights to publish the game to. I brought this us several times before. But usually in the publishing agreement it lists the exact console that they have the publishing rights to and whether or not the owner of the IP has the right to bring it to other devices.

And since the VC so far has been device specific they cannot just throw it on the next console. This may change with NX and their network becoming more of a service that includes the NX and not a dressing to the console. Though they still need to go through the time consuming and often tedious job of finding who owns the IP, it may have change, getting them to sign a contract that has wording that lists the publishing to the NN (or whatever they are going to call it) instead of a specific device. Also with these types of agreements the time span where they will have to update to terms of the agreement. So they don't have to do it everytime.

The next problem is tecnical and leads to time, who will be doing the emulation for it. Because depending on the title one emulation software rarely fits all, plus the modifications to the code to accept the new controls. Because just because they can use the same controls doesn't mean they process the commands from them in the same way. This is evident in an interview, I forgot the developer, but they wanted a game on the service but Nintendo had moved on to other systems at the time. Which isn't BS because some calls depending on what wanted to end up doing may need different types of emulation procedures done to get the call to work the way the developer originally wanted.

They may have to create a development studio that just does VC software. It's one of the reasons Nintendo gives as to why they haven't been able to get their stuff up it takes time and they would be rather creating something new. And they need to be able to make emmulation for incoming titles. This will not be a small team since depending on how optimized and what type of optimizing was done depends on how much of the code needs to be rewritten.