Goodnightmoon said:
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Your rebuttal is based on nothing more than childish anger over a console you love being emulated on the PC.
Generally emulators that start off barely even manage homebrew, and go from there to simple 2D games, to 3D games that run terribly, and eventually optimize beyond that, for the Wii this cycle was skipped because the GameCube which was very similar architecturally allowed for much of the codebase to skip this cycle and with little modification, run Wii code, the same is happening for the WiiU, a large portion of the work on it thus far, as evident from its codebase, was done on decryption and emulating the systems security and opening environment, now they have that they can jump straight on to moving functions and operations over to computation pools more easily done on PC architecture and greatly increase the performance.
It'll be fast because beyond input plugins the rest of the work is now just optimization, as they have already stated its current form is not optimized at all, in any way.
It may help you sleep better at night to refuse to believe it, but the system has been emulated, and pretty soon anyone with a decent PC will be playing WiiU games on their PC's.
You can argue that they won't, you can do so till you're blue in the face, but all you are really doing is setting yourself up for a necro bump of embarrassment.