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Forums - Nintendo Discussion - Nintendo Joins Open Standards Alliance, Khronos Group | Supports Vulkan API

Vulkan API is continuation of OpenGL, essentially Open Standard equivalent of DirectX.

Nintendo have been using OpenGL for while, this move is important because this means that Nintendo is interested in contributing at setting next-level technology standard.



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yes and ?



Tsubasa Ozora

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I suppose it's good news since third party can develop easier for Nintendo consoles now even though I didn't understand much about the article(?)



Not really sure what this means, but it looks interesting..



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So when are they going to give us SIGGRAPH presentations ?

BTW, this means nothing as almost each and every Khronos members have agenda's that get in the way of open standards ...



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pokoko said:
And so begins Nintendo's efforts to bring mobile and browser games to their consoles.


Yeah I think that Nikkei article was actually more or less true. NX will be able to run Android apps.



Was going to post this but i didnt think it was anything big.



Soundwave said:
pokoko said:
And so begins Nintendo's efforts to bring mobile and browser games to their consoles.


Yeah I think that Nikkei article was actually more or less true. NX will be able to run Android apps.


I could see it too, with Apple TV and Fire TV becoming a bit more gamer focused (and i think that could continue to grow with each new hardware refresh) along with these mobile chipsets getting closer and closer to PS3/360/Wii U visuals, I honestly think we will start getting more and better legitimate gamer focused games on such devices and it would be a huge plus for Nintendo if they got them as well.



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CosmicSex said:

Nintendo joins open standards alliance, Khronos Group

 

Bear with me here, because things are about to get a bit technical. Nintendo has recentlyjoined Khronos Group, a non-profit company that focuses on the “creation of royalty-free open standards for parallel computing, graphics and dynamic media on a wide variety of platforms and devices.” Whew. That’s a mouthful. So what does that mean?

It means Nintendo is finally joining a handful of other companies that make sure their devices and hardware are capable of using standardized APIs that have been established in the industry, rather than focusing on proprietary standards. It means less work for Nintendo when it comes to supporting other platforms, and less work for third-party developers who can now use open standards, rather than having to develop their own for specific systems.

Nintendo already did before, both the Wii and the Wii U can run OpenGL games, just as DS and 3DS, and possibly earlier consoles, too. It just means that they are also implementing the newest variant of this API into their consoles, nothing more, nothing else. They will still use their propietary API as they can get much closer to the metal than standardized API and thus can get more out of the power of a console, which is also true for the other consoles on the market.



Cool, I guess.



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