- Guerilla Games’ Managing Director Herman Hulst said to IGN that GG are not aiming to make the largest open world game with Horizon but:
“It’s a big world. It’s never been our ambition to make the biggest possible world, cause it’s not really about that, it’s about the quality of the journey, and the quality of the tactical combat against these machines. But it’s a vast world that’s hours and hours of exploration in this post-post-apocalyptic playground.”
- On how the guys at GG are creating a balance between futuristic and ancient scenery he said:
“I think the strength of Horizon is that everything that’s in the game is there for a purpose, everything is coherent. There’s a lot of cohesion between the tribes, how Aloy relates to the tribes, the machines, the robotic creatures in the game, what their function is, how they interrelate, how Aloy relates to them. So actually if you think it through, it’s one big plan.”
- He said there will be different tribes and that they may react different to the main character:
“The tribes are very different and you’re gonna explore in this game why the tribes look so different from each other, why they treat Eloi so differently. There is a purpose for that.”
A focus on battle system details and designing the open world with care and not just making more bland spaces just for the sake of making the world bigger sounds promising.
I wonder if some tribes are oppressive to women and they will treat Alloy with contempt for being a free-woman warrior or something.
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1










