Um... no. Why would it?
Is it better if it's exclusive? | |||
| Hell Yeah! | 98 | 32.03% | |
| Couldn't care less. | 145 | 47.39% | |
| EA sucks | 63 | 20.59% | |
| Total: | 306 | ||
not really. it might increase my hype, but it doesnt increase my enjoyment. i just finished The Witcher 3, and it was a masterpiece beyond measure. with games like this, i dont give a flying fuck if its an exclusive or not.

Absolutely not. When I play a game, I'm playing a game--nothing matters but the game itself. I don't understand all the allegiance stuff and the digital hate and anything that affects whether or not a game is played. It's so beside the point that sometimes I feel it's downright unhealthy.
I would say so. it think it is just more exciting in general. and it makes me feel like the game is built specifically for the console i am playing it on, utilizing its strengths and everything. i think we really saw that with the ps3 last generation, and some of the wii titles that nintendo published. when a game is exclusive, you just feel like it being built from the ground up for that console enhances the experience.
Directly no. I won't enjoy a game more solely for its exclusivity.
Indirectly yes. An exclusive title will have a more focused development, which should lead to a more refined and tailored game (with exceptions of course).








d21lewis said:
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You mean Gran Turismo, right? Regarding the online thing, I mean, because that's the only thing I can think of a case like that for Sony so far, could be wrong tho, and can't think of Ninty ever doing something like that, not directly anyway, SpyWare(?) was the one with the servers, and they dead. Although, you could mean DriveClub when it comes to rushed games, which I agree with, that looks like a shitty game, but aside from that, I can't think of anything else as "rushed" coming from Sony, not blatantly rushed, anyway, which is good, since their exclusive release ratio is higher MS's, of course, this doesn't mean that having a lot of games cooking up makes up for rushing them, but considering the circumstances, I'm even surprised that it doesn't happen as much. Now, the thing with MCC is the fact that the thing was supposed to be XOne's biggest seller until Halo 5 came out, it was supposed to be THE Xbox One game to have for most people, you can't just fuck up something like that, but they did, they chose to release a broken game with lots of hype, and I don't mean the normal kind of hype that most games have, I mean Smash kinda hype, behind it in order to take advantage of the consumers, and that's just fucking shitty.
I'm now filled with determination.
thatguymarco said:
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I could mean Gran Turismo 5.... Or I could mean Twisted Metal.... or I could mean M.A.G.... Or I could mean Drive Club.... or I could mean PlayStation All-Stars.
Who knows what I could mean. Sometimes, I don't even know.
Yes because usually they are more optimized for the platform
I don't really care really. Some of the best games I have ever played were multiplat: Mass Effect, Kotor, Ninja Gaiden and some were exclusive to one console: Halo, Star Ocean 2, Final Fantasy 4-6...
I go were the games I want are and just because one game is exclusive doesn't make it better. Sure the devs might exploit the machine better but gameplay, controls, sound, story make a better game than graphic optimization.

Not really, I just want every possible game to come to the consoles I own. If a game is going to be exclusive, I'd rather it be for a console I own than one I don't.
However, exclusive games do tend to be, more often than not, more polished than multiplat games.