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Forums - Nintendo Discussion - Metroid needs (and deserves) a reboot. Caution - Lots of gifs!

spemanig said:
Samus Aran said:

Have you even played a Metroid game before?

Cut it out with constantly trying to turn Metroid in a 3D beat 'em up. Nintendo only acknowledged two styles of Metroid, not 3. It's never going to happen.


Clearly more than you have if the impression you get from the franchise is that Metroid should go Twilight.

3D beat em up... TPS Platfrom Adventure... 3D beat em up... TPS Platfrom Adventure... 3D beat em up... TPS Platfrom Adventure... Hm... Didn't realize they meant the same thing. Also didn't know that Infamous: Second Son was a 3D beat em up. The more you know, I guess.

No, Nintendo actually specifically referanced a TPS Platform Adventure game for Metroids. When asked about a future Metroid game, your lord and savior Miyamoto said Metroid Blast was the direction they'd go.

"You know, the kind of ideas I have on Metroid are already reflected in the mini-game that is devoted to the series in Nintendo Land, Metroid Blast." - Miyamoto

Try again, though. When Tanabe talked about two styles of Metroids, he was vague, and likely only meant 2D and 3D. In fact, he definitely did, as otherwise Miyamoto's word clash with his own.

 

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you'll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we're having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them.

 

Bill Trinen, Nintendo — who had been translating for our interview: Mr. Miyamoto was prompting him to say, 'Which of these two styles do you like best?'

Totilo: It's been so long that I miss both of them. They're both great, but it's been a long time. The [2D] Metroid people don't really make them much anymore. The only one like that recently was a Batman game made for the 3DS and the Vita that was created by some guys who used to be at Retro. So I miss that style of game. As for Metroid Prime, nobody at all makes anything like that. So in other words, if you don't do it, no one will.

Miyamoto: This falls into your question before of remaking the same franchises.

Totilo: I'll get back to that in a second, but which of the two styles do you guys like better? The 2D or Metroid Prime?

Takahashi: I like them both. They both have a different style of appeal.

Miyamoto: I have the New Super Mario Bros. series [for 2D], so I like Prime. I think there's still a lot of new things that could be done with the Prime series.


--

This is vague, but some random patent proves Nintendo is going digital only next-gen? Lmao, I never.

Miyamoto no longer works on Metroid, so what he says is irrelevant. Can't say I'm sorry after seeing Star Fox, he's truly past it.

As if some minigame in Nintendoland is an indication for anything. I guess we're getting a Murasame's Castle too then? And an F-Zero at snail's pace?

And Infamous Second Son is the last game Metroid needs to take advice on.



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spemanig said:
Lawlight said:
Any reason why Samus should be SJWed? Do we need more brunettes in video games? Do blondes with decent sized breasts not exist in the real world?


...what the hell are you even going on about?


If you read my post you'd understand but you didn't. Anyway, I'm asking you again - why can't Samus be blonde?



Samus Aran said:

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you'll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we're having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them.

 

Bill Trinen, Nintendo — who had been translating for our interview: Mr. Miyamoto was prompting him to say, 'Which of these two styles do you like best?'

Totilo: It's been so long that I miss both of them. They're both great, but it's been a long time. The [2D] Metroid people don't really make them much anymore. The only one like that recently was a Batman game made for the 3DS and the Vita that was created by some guys who used to be at Retro. So I miss that style of game. As for Metroid Prime, nobody at all makes anything like that. So in other words, if you don't do it, no one will.

Miyamoto: This falls into your question before of remaking the same franchises.

Totilo: I'll get back to that in a second, but which of the two styles do you guys like better? The 2D or Metroid Prime?

Takahashi: I like them both. They both have a different style of appeal.

Miyamoto: I have the New Super Mario Bros. series [for 2D], so I like Prime. I think there's still a lot of new things that could be done with the Prime series.


--

This is vague, but some random patent proves Nintendo is going digital only next-gen? Lmao, I never.

Miyamoto no longer works on Metroid, so what he says is irrelevant. Can't say I'm sorry after seeing Star Fox, he's truly past it.

As if some minigame in Nintendoland is an indication for anything. I guess we're getting a Murasame's Castle too then? And an F-Zero at snail's pace?

And Infamous Second Son is the last game Metroid needs to take advice on.


Prime style just means 3D Metroid. Traditional means 2D. It doesn't matter if Miyamoto doesn't work on Metroid. He knows the goings on and he wouldn't referance a drastically different playing Metroid game like Blast if it wasn't relevant. You can't just brush it off because you don't like what he's saying. He didn't say we're getting Murasame's Castle. He didn't say F-Zero would be like the mini game. He only mentioned Metroid and he said it would be like Blast. 

Infamous SS is 100% exactly who Metroid needs to take advice from. That patent isn't random. It literally is pages upod pages painstakingly detailing a console. This is Takahashi saying "yeah, we have to make 2D Metroid, and we also have to make 3D Metroid." Prime is the only 3D Metroid he's done, so of course he'd reference it. And of course he wouldn't mention other M. Other M was shit and no one liked it. I wouldn't be suprised if he called the next Metroid "Prime," but it was in the 3rd person with Blast-like controls.

And actual platforming.



spemanig said:


...No it doesn't, dude. Like the way the levels are designs literally makes a third person shooter impossible. As soon as you add a second analog stick and the ability to control the camera, it stops being like Other Ms approach entirely. It's literally like saying 3D World can be a TPS. It can't. That's the kind of 3D other M has, and that wouldn't work for a 3D Metroid.


Sorry I disagree on that as you're saying building on something makes it a different approach when it doesn't it's known as refining it, level design also doesn't make third person shooting impossible you had that in OM which didn't execute the concept properly so I don't know where you're getting that from. The kind of 3D OM has is not the problem it's the way the game was executed, the game started out as a 2D game for one which is why it has fixed cameras and the type of level designs it had.



spemanig said:
Samus Aran said:

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you'll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we're having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them.

 

Bill Trinen, Nintendo — who had been translating for our interview: Mr. Miyamoto was prompting him to say, 'Which of these two styles do you like best?'

Totilo: It's been so long that I miss both of them. They're both great, but it's been a long time. The [2D] Metroid people don't really make them much anymore. The only one like that recently was a Batman game made for the 3DS and the Vita that was created by some guys who used to be at Retro. So I miss that style of game. As for Metroid Prime, nobody at all makes anything like that. So in other words, if you don't do it, no one will.

Miyamoto: This falls into your question before of remaking the same franchises.

Totilo: I'll get back to that in a second, but which of the two styles do you guys like better? The 2D or Metroid Prime?

Takahashi: I like them both. They both have a different style of appeal.

Miyamoto: I have the New Super Mario Bros. series [for 2D], so I like Prime. I think there's still a lot of new things that could be done with the Prime series.


--

This is vague, but some random patent proves Nintendo is going digital only next-gen? Lmao, I never.

Miyamoto no longer works on Metroid, so what he says is irrelevant. Can't say I'm sorry after seeing Star Fox, he's truly past it.

As if some minigame in Nintendoland is an indication for anything. I guess we're getting a Murasame's Castle too then? And an F-Zero at snail's pace?

And Infamous Second Son is the last game Metroid needs to take advice on.


Prime style just means 3D Metroid. Traditional means 2D. It doesn't matter if Miyamoto doesn't work on Metroid. He knows the goings on and he wouldn't referance a drastically different playing Metroid game like Blast if it wasn't relevant. You can't just brush it off because you don't like what he's saying. He didn't say we're getting Murasame's Castle. He didn't say F-Zero would be like the mini game. He only mentioned Metroid and he said it would be like Blast. 

Infamous SS is 100% exactly who Metroid needs to take advice from. That patent isn't random. It literally is pages upod pages painstakingly detailing a console. This is Takahashi saying "yeah, we have to make 2D Metroid, and we also have to make 3D Metroid." Prime is the only 3D Metroid he's done, so of course he'd reference it. And of course he wouldn't mention other M. Other M was shit and no one liked it. I wouldn't be suprised if he called the next Metroid "Prime," but it was in the 3rd person with Blast-like controls.

And actual platforming.

This is grasping at straws, when they say Prime they mean FPA, otherwise they would have just stated 3D Metroid. As for Metroid Blast, some interviewer probably asked him a question about it while no one asked him about the other minigames.

As for Infamous Second Son, it has a very liveless city with poor atmosphere. Everything you want in a Metroid could be done in a 2.5D Metroid game with a lot of interaction between the back and fore-ground. That's the next step Metroid needs to take as the other 2D Metroid games have all been sprite based. The cool parcours system in Infamous: Second Son could easily be incorperated in such a 2.5D Metroid game. It's much more intuitive to shoot on a 2D plane than it is to shoot on a 3D plane in third person. This would greatly benefit the flow of the game. 2.5D Metroid would have a very fast and agile Samus while an FPA Metroid would have a slower more tank like Samus. That's good, two different styles.



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spemanig said:
 

You can't "fix" Other M and Fusion and Zero Mission. They are cannot and the garbage and plot inconsistancies they introduced in the story are canon. They can't be ignored or fixed. That's the thing about storytelling. Everything is permanent. You can't "no Adam" because he's indegral to Metroid now. You can't "no NPCs" because people like the GFT and the hunters are integral to the canon of Metroid now.

A reboot is desperately needed.

You can ignore all the bad stuff that happend in Other M. Just because that game did stupid crap. The crap doesn't need to be done again. It's really the way the story was told that caused it. Adam or the rest of the cast aren't the inherent problem. The script was. Fix that. And write the characters as real thinking people. You're done. Having the backstory of Samus, when young, wasn't the issuse. The script, the script, and again, the words the actress spit out were.

Take The Ferengi from Star Trek: TNG. Season 1 fully intended for them to be the next major bad guy in the universe. That was screwed up, with how the actors potrayed them. From that point on. The future series basically ignored all evil aspects of them. And went in the more comedic and asshole direction. Does it conflict with TNG S1? Yes. Does it break the universe, no. Even with Bok taking revenge on Picard. They corrected their mistake on the fly. Smithers, from The Simspons, was black, the first time we saw him. It's now an error. But doesn't destroy the characters importance, or love.

The next time Samus interacts with anyone/anything from Other M. You just don't make anyone retarded. Samus doesn't obey BS orders. Anyone could see a mile away. Which causes deaths *Cough* *plot contrived drama*. She acts as she's suppose to. Saves the lives. And Adam doesn't issue retarded orders, in the first place. You can argue, Other M was the game that broke the universe. By not following the established backstory of Samus. That info exsists. But the team wanted to tell a force emotional story.

You can do an emotional story. Perfect example is the insperation of Metroid. Alien. What happend in Aliens. Was ripply's character compromised by Newte? She is basically the Metroid. Was Ripply's personality altered from what we saw/perceived from the first film? No. They kept her true to how they established her. But at the same time. She showed caring towards a child. To other people. Does any of the officers ever give her moronic orders. Which in return gets them killed, no. Does she act out on her own, YES. When it's needed. That's proper and compelling story telling. Not what Other M tried to tell us. Forced after forced plot point to move the story forward.

Weather Samus' backstory was told on screen or in text. It does exsist. It exsists on our minds. Granted. That can cause people to see Samus in slightly different ways. No one's image of her will match. But her basic personaility is what is consistant, in peoples mind. That is all fans really ask from the character. You can add new aspects to her. As long as the story and personality aren't violated. To use Alien again. Other M is basically Alien 3 towards the franchise. There are aspects of the movie that are interesting/good. But the rest goes in places that were stupid and break characters. Which caused the hole in the franchise.



Wyrdness said:
Regardless of what complaints some make Metroid OM was actually the right approach for a third person 3D Metroid but the execution was off, the way the game played was close to how I pictured a third person 3D Metroid. What they should do is take that approach and iron out the flaws as they had something to build on.


Yes. It is very similar to Super Metroid. A sequel that let you explore and only use first person view to scan the story similar to Prime and we have the new Metroid era.

 

Samus Aran said:

The only change Metroid needs is her being lesbian or bi-sexual. They can reveal it in a similar way they revealed she was a woman almost 30 years ago.

This would give Metroid a lot of free media attention and it would be hot as hell.

Another wrong opinion. Samus sexuality, breasts or ass doesn't matter.



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Pavolink said:
Wyrdness said:
Regardless of what complaints some make Metroid OM was actually the right approach for a third person 3D Metroid but the execution was off, the way the game played was close to how I pictured a third person 3D Metroid. What they should do is take that approach and iron out the flaws as they had something to build on.


Yes. It is very similar to Super Metroid. A sequel that let you explore and only use first person view to scan the story similar to Prime and we have the new Metroid era.

 

Samus Aran said:

The only change Metroid needs is her being lesbian or bi-sexual. They can reveal it in a similar way they revealed she was a woman almost 30 years ago.

This would give Metroid a lot of free media attention and it would be hot as hell.

Another wrong opinion. Samus sexuality, breasts or ass doesn't matter.

Pretty much, just cut out the flaws and do things properly this time.



Pavolink said:
Samus Aran said:

The only change Metroid needs is her being lesbian or bi-sexual. They can reveal it in a similar way they revealed she was a woman almost 30 years ago.

This would give Metroid a lot of free media attention and it would be hot as hell.

Another wrong opinion. Samus sexuality, breasts or ass doesn't matter.

To add on to this. You don't just make another change in a character like that. After all the hate Other M and Fed Force did/is getting. Do you realise the hated comments the series would get even more. That's the attention it would get. And that's going for another same dumb sterotype. Which she just went through. And the reason Other M failed. Samus' gender was famous, because it was 1987. That's all. It be like saying Agent Carter is some epic thing on TV. Because they have a woman lead show. Linda Carter, Lucy Lawless, and Kate Mulgew to name a few, came before. It's old common hat now. Just like how it was a thing to have a gay character on a series, years ago. Now (no insult intended) its boring and overdone. It would actually be more "unique". From the reasons why you'd want her Lesbian or bi, to leave her straight.



archer9234 said:

To add on to this. You don't just make another change in a character like that. After all the hate Other M and Fed Force did/is getting. Do you realise the hated comments the series would get even more. That's the attention it would get. And that's going for another same dumb sterotype. Which she just went through. And the reason Other M failed. Samus' gender was famous, because it was 1987. That's all. It be like saying Agent Carter is some epic thing on TV. Because they have a woman lead show. Linda Carter, Lucy Lawless, and Kate Mulgew to name a few, came before. It's old common hat now. Just like how it was a thing to have a gay character on a series, years ago. Now (no insult intended) its boring and overdone. It would actually be more "unique". From the reasons why you'd want her Lesbian or bi, to leave her straight.


Not disagreeing with you, but no one knows if she's straight. For all we know, she could have been a lesbian the entire time.

My point is that Metroid is not about romance, and Samus is not in a series where her sexual orientation is relevant. That's why it should be left alone. I'm not saying she isn't or can't be lesbian, I'm saying it shouldn't be revealed at all, at least within the games, because its not relevant to the franchise. Like Dumbledor being gay. Only revealed after the series ended because his sexual orientation was never relevant to the series. This is the same thing. There's absolutely no reason in a franchise like Metroid that Samus should ever be put into a situation where it's important to reveal her orientation, gay or straight.