spemanig said:
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Sorry I disagree on that as you're saying building on something makes it a different approach when it doesn't it's known as refining it, level design also doesn't make third person shooting impossible you had that in OM which didn't execute the concept properly so I don't know where you're getting that from. The kind of 3D OM has is not the problem it's the way the game was executed, the game started out as a 2D game for one which is why it has fixed cameras and the type of level designs it had.