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spemanig said:
Samus Aran said:

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you'll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we're having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them.

 

Bill Trinen, Nintendo — who had been translating for our interview: Mr. Miyamoto was prompting him to say, 'Which of these two styles do you like best?'

Totilo: It's been so long that I miss both of them. They're both great, but it's been a long time. The [2D] Metroid people don't really make them much anymore. The only one like that recently was a Batman game made for the 3DS and the Vita that was created by some guys who used to be at Retro. So I miss that style of game. As for Metroid Prime, nobody at all makes anything like that. So in other words, if you don't do it, no one will.

Miyamoto: This falls into your question before of remaking the same franchises.

Totilo: I'll get back to that in a second, but which of the two styles do you guys like better? The 2D or Metroid Prime?

Takahashi: I like them both. They both have a different style of appeal.

Miyamoto: I have the New Super Mario Bros. series [for 2D], so I like Prime. I think there's still a lot of new things that could be done with the Prime series.


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This is vague, but some random patent proves Nintendo is going digital only next-gen? Lmao, I never.

Miyamoto no longer works on Metroid, so what he says is irrelevant. Can't say I'm sorry after seeing Star Fox, he's truly past it.

As if some minigame in Nintendoland is an indication for anything. I guess we're getting a Murasame's Castle too then? And an F-Zero at snail's pace?

And Infamous Second Son is the last game Metroid needs to take advice on.


Prime style just means 3D Metroid. Traditional means 2D. It doesn't matter if Miyamoto doesn't work on Metroid. He knows the goings on and he wouldn't referance a drastically different playing Metroid game like Blast if it wasn't relevant. You can't just brush it off because you don't like what he's saying. He didn't say we're getting Murasame's Castle. He didn't say F-Zero would be like the mini game. He only mentioned Metroid and he said it would be like Blast. 

Infamous SS is 100% exactly who Metroid needs to take advice from. That patent isn't random. It literally is pages upod pages painstakingly detailing a console. This is Takahashi saying "yeah, we have to make 2D Metroid, and we also have to make 3D Metroid." Prime is the only 3D Metroid he's done, so of course he'd reference it. And of course he wouldn't mention other M. Other M was shit and no one liked it. I wouldn't be suprised if he called the next Metroid "Prime," but it was in the 3rd person with Blast-like controls.

And actual platforming.

This is grasping at straws, when they say Prime they mean FPA, otherwise they would have just stated 3D Metroid. As for Metroid Blast, some interviewer probably asked him a question about it while no one asked him about the other minigames.

As for Infamous Second Son, it has a very liveless city with poor atmosphere. Everything you want in a Metroid could be done in a 2.5D Metroid game with a lot of interaction between the back and fore-ground. That's the next step Metroid needs to take as the other 2D Metroid games have all been sprite based. The cool parcours system in Infamous: Second Son could easily be incorperated in such a 2.5D Metroid game. It's much more intuitive to shoot on a 2D plane than it is to shoot on a 3D plane in third person. This would greatly benefit the flow of the game. 2.5D Metroid would have a very fast and agile Samus while an FPA Metroid would have a slower more tank like Samus. That's good, two different styles.