zorg1000 said:
What I'm saying is price didn't matter because Nintendo was trying to compete head on for the same audience as PS2/Xbox and was seen as inferior, it had no DVD/CD playback for movies/music, it didn't embrace online like the others did, it had inferior 3rd party support with many games skipping it or coming late, it was labeled a kiddy device. A mere $50 more for what were perceived to be superior devices wasn't an issue for that audience. Wii U is a similar situation, Nintendo wanted to recapture the "hardcore" gamer and win over the PS/XB audience while retaining the casual audience they had on Wii but ended up making a device that was unappealing to both sides. It doesn't matter that Wii U is cheaper than PS4/XB1 because it is seen as vastly inferior to the PS/XB audience. Nobody who is interested in mainstream Shooter, Sports, Racing, Action games and an all-in-one multimedia device would ever choose Wii U over PS4/XB1 despite the lower price tag. So I agree that NX having a $100 price advantage won't help at all if it's a device designed to appeal to PS4/XB1 owners, but if it's a device like Wii where Nintendo basically says "we don't give a shit what the competitors are doing, we're doing our own thing" than it has a chance of success depending on their execution. |
"Nobody who is interested in mainstream Shooter, Sports, Racing, Action games and an all-in-one multimedia device would ever choose Wii U over PS4/XB1 despite the lower price tag."
Those aren't hardcore gamers.
"It doesn't matter that Wii U is cheaper than PS4/XB1 because it is seen as vastly inferior to the PS/XB audience"
If hird parties were professional and supported wii u it would be the market leader. lower price + 3rd party games + awesome 1st party can't go wrong.