So scince last year on youtube and on many other gaming related forums people argue about "downgrades" and "bad graphics" and in their opinion, they suffer from the "bad consoles".
I tried to think about this blame from a neutral/developers viewpoint and i came to the conclusion, it isnt justified. Here are my arguments:
1. Pc gaming is relativly unrelevant. More People do play multiplattsform games on consoles. Developer should focus on their biggest market
2. Actual AAA-titles (like Witcher 3) wouldnt be possible at all in this quality without console versions, because the pc sales would never fit the developement costs.
3. There are already alot pc exclusive games but they are mostly looking even worse then multiplattform games on pc.
4. PC gamer dont pay alot for software. Some do pirate, many do use VPN´s/Keystores, Steamsales and co to buy cheap digitally. So when a console gamer pay 60 bucks for a game like witcher 3, a pc gamer will pay only like 10-30 bucks. Even if you substract sonys/microsofts licensing costs, a developer will still earn more money per sold console game as per sold pc game.
So why should PC gamers get a better experience as a console gamer if they buy less copies at all and also pay less per copy? PC gamers should be thankfull that they get mostly slightly better graphics at all. There is no justify for this at all. Scince they pay less for their software, it would be more fair if they get a inferior product.
If a game development have a Budget of 10 mil. Why should anybody spend anything from this budget to make a graphical superior pc version? The money should be used to make a as good as possible experience on all plattforms which is similar on quality on all 3 plattforms. Because: For each graphical pc upgrade, you have to cut off ressources for the consoles versions. There is no infinite budget and anytime when you put ressources/money into something (pc graphics) anything else will suffer. That wouldnt be fair.
Your thoughts?