ethomaz said:
LudicrousSpeed said: Of you believe GT6 has any sort of PS4 or LOL PS5 quality assets in it then you'll literally believe anything Polyphony tells you. And even if that were true, which it isnt, it's still a shitty way of developing games, and GT has suffered for it. Instead of trying to cram as many components in as possible and future proof parts of the game for better optimization, they need to just build a game designed solely for the console it is releasing on. When I was playing GT5 or 6, I didn't care about how quickly assets could be ported into PS4 or PS5 or how quickly that would allow them to release future games. I wanted titles right then worthy of the GT name (which used to be my favorite game franchise) and instead got an inconsistent and dated mess that in many aspects literally looked and played like a PS2 game. If you really think there are PS5 quality aspects inside a PS3 GT game then you have incredibly low standards for the franchise. |
lol it is true.
"there's a sense that GT6's assets were created very much with the future in mind: between the incredibly detailed premium car models, the advanced lighting solution, and the beautiful post-processing utilised in replays, it's fair to say that a boost to image quality and performance alone could make for a convincingly high-end PS4 title."
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-gran-turismo-6
The new tracks and premium cars uses downgraded assets in GT5/GT6... that is fine.
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So with better hardware boosting certain elements of the game, it could be a next gen title. Sounds like... idk, any game ever made. Forza 5 and DC both look better than anything in GT6. I mean, it's a pretty silly thing to even say. "These could pass for next gen assets, if they were boosted by next gen hardware".
And no, it's not fine that large chunks of the game are assets from a previous generation. You're welcome to disagree, doesn't make you any more right than I am. You should read the article you linked past the part you quoted here. Sure, GT6 might be the "most complete" GT game by having the most content, but it's also incredibly inconsistent, many areas have shoddy quality, there are a lot of technical issues, and the same sound and abysmal AI issues plague the game.
You can go ahead and salivate at the idea of those PS3 assets being used for two more generations, I'll continue holding out until PD delivers something beyond the PS2 generation of racers. GT6 is the last time I will waste money on the franchise until they start building games from the ground up for the console they release on instead of using decade old assets to recycle content for a bullet point on the box. It's also the only way we'll ever actually get decent sound and AI in the franchise. I understand this is a waste of time trying to discuss this with you, you're the same guy who said the Vex Mythoclast was perfectly fine in Destiny until the day Bungie patched it LOL so enjoy the last word in this exchange.