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Forums - Nintendo - A way to make third party games sucsessful on wii u?

JNK said:
ArchangelMadzz said:

http://www.vgchartz.com/platform/47/wii-u/

You may want to re-think that statement.


so which AAA game on that list sold less?

The worst AAA title in terms of sales is Windwaker and thats a gamecube port at 1,3 mio.

 

Sorry but 2d plattformer games like Donkey Kong: TF or Lego games arnt AAA that could compete in any possible way to a 3d mario or assassins creed.


They're AAA, they sold for $60 and TF was regarded as a big exclusive. So if all AAA cartoon style games sold over 2 mil? So you're really saying the Wii U only has 6 AAA games with a cartoonish art style? 



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Ka-pi96 said:
JNK said:

Hm i think it would be worth it. AAA-Cartoony games on wii u (there arnt many though, i count Nintendoland, Smash, Zelda WWHD, 3d Wörld, Mario Kart and splatoon as AAA titles) sold multiple millions on wii u.

A cartoony looking game would also be kind of exlcusive scince it wouldnt compete with the "realisitc looking counterparts". You said that too.

 

Rework a AAA-game so it will sell 1-3 Millions would be worth the work in my opinion. The rework will be clearly alot easier then to make a complete new game from scratch (like Splatoon, and even that was very profitable i guess).

So instead Ubisoft doing a game like rayman legends completly from scratch and release it for 6 plattforms (doing 5 ports) which will sell 2m copies lifetime, it would be better and alot easier to reworking an assassins creed game to make it selling ~2mio copies on wii u to people that would never buy this game without the rework .

If that 1-3 million was guaranteed then it may be worth it yeah, especially for smaller games. Although it's far from guaranteed, just having cartoony graphics wouldn't help that much, the genre and gameplay are important too and obviously they wouldn't change.

Basically it's quite a risk to take. They could just make a DLC pack and sell that to the PS/Xbox/PC crowd instead and make a load of money that way. Smaller games would make less from DLC sales so might be better for them, but if they are smaller less popular games that would also mean less chance of selling 1-3 million on Wii U even with changes.

 

Sure its not guaranteed but if they dont try it they couldnt test it.

Like I already said i dont want this for all games. Games like Call of Duty, dark souls or Crysis wouldnt be liked by wii u owners jsut because of some cartoony graphics (and wouldnt fit these games anyway).

So its definitly not working for all genres. But action adventures should work pretty good.

I can see it happen for games like Assassins Creed (showed the picture).

Maybe even for a game like Evolve. Complelty change the dark setting into some colourfull and make it a fun 4vs1 shooter. Somethling like a mix between Evolve and splatoon. That would sell well in my opinion.



ArchangelMadzz said:
JNK said:


so which AAA game on that list sold less?

The worst AAA title in terms of sales is Windwaker and thats a gamecube port at 1,3 mio.

 

Sorry but 2d plattformer games like Donkey Kong: TF or Lego games arnt AAA that could compete in any possible way to a 3d mario or assassins creed.


They're AAA, they sold for $60 and TF was regarded as a big exclusive. So if all AAA cartoon style games sold over 2 mil? So you're really saying the Wii U only has 6 AAA games with a cartoonish art style? 

Donkey Kong got any big marketing?

60$ games are not = AAA title (for me). AAA is the best of the best with biggest marketing and alot people working ot the games. A 2d plattformer can never be a aaa title in my opinion in todays times. 

Its alot easier to make a 2d Mario game then to make a 3d mario game. Im sure a 3d donkey kong would also sell alot more.

 

Mario is really the only 2d plattformer that still have good sales.



JNK said:
ArchangelMadzz said:


They're AAA, they sold for $60 and TF was regarded as a big exclusive. So if all AAA cartoon style games sold over 2 mil? So you're really saying the Wii U only has 6 AAA games with a cartoonish art style? 

Donkey Kong got any big marketing?

60$ games are not = AAA title (for me). AAA is the best of the best with biggest marketing and alot people working ot the games. A 2d plattformer can never be a aaa title in my opinion in todays times. 

Its alot easier to made a 2d Mario game then to make a 2d mario game. Im sure a 2d donkey kong would also sell alot more.


Big marketing = AAA? That's awful logic. You can't say all cartoon AAA games on wii u sell 2-3 millino then have a warped definition of AAA.

And again, so you're saying that the Wii U only has 6 AAA cartoony games?



There's only 2 races: White and 'Political Agenda'
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JNK said:
marley said:

Splatoon is selling well because it's a Nintendo exclusive with marketing similar to Mario Kart.  Nintendo has consumer trust and brand recognition with their gamers.  3rd parties don't.  Nintendo pushed Splatoon hard because they needed a success.  If 3rd parties need a success, they will push their games hard to their existing fans (on PS or Xbox).  There are no other ways for me to say this too you, so I will leave it at that.

Bayonetta 2's sales are not that far off of Bayonetta 1's sales (670k) vs (910k) vs (1.19m).  It's not bad if you account for how much smaller the userbase is.  

You are comparing multiplat ports (with fanbases established elsewhere) to big exclusives (with fanbases established on Nintendo).  I'm honestly not sure a more faulty comparison could be made.  More apt comparisons:

Batman Arkham City (280K) vs Lego Batman 3 (260K)
Twilight princess  (7.1m) vs Skyward Sword (3.9m)

There is no set rule with cartoony vs realistic graphics and sales.  Sometimes it's appropriate and sometimes it's not.  Making cartoony games will not automatically equal sales.  3rd parties need to develop a consistent brand and consumer trust if they want sales.  It's no different than any other product on the planet.


I highly doubt that. 90% of the Spaltoon buyer dont care/know if the game is made by Nintendo or whatever. Most console owners are casuals who dont give a sht about the developer.

 

Between SS and TP is alot time. Nintendo wanst focused THAT much on children at TP times. Wii wasnt marked mostly to children only.

 

Your comparison just prove it. A low Budget Batman Lego game sold 260k on wii u but a AAA Batman game sold just 20k more. You need to keep the marketing, "greatness" and co in mind if you compare sales.

See other plattforms: (ps3)

Lego Batman 3: 0,49k

Arkham City: 5,26mio

 

Cartoony games doing awesome on wii u. You just need to keep in mind that a AAA title will sell alot more as a lego game in general.

 

Why should that matter?  You're the one claiming that people are purchasing games solely based on whether they are cartoony or realistic.  People don't know enough to care whether a game is made by Nintendo, but they know enough to determine if a game is AAA or not?  Was Batman Arkham even marketed as a Wiiu game?  I'm asking because I have never seen a single advert...

Lego Batman 3 release in 2014 on PS3 and PS4.  The userbase is split.  An apt comparison:
PS3 - 490k
PS4 - 620k
WiiU - 260k

Great job moving that cartoony game!  Perhaps 3rd parties should waste time/money making all of their games cartoony for those huge Wiiu sales.  

The Wii sold cartoony games at least on par with the Wiiu (better really).  It sold less 'cartoony' zelda than 'realistic' zelda.  I know this doesn't fit your preconceived notions of Nintendo gamers, so just downplay it.  Just like you downplay anyone else that brings real information and valid points into this thread.

SOME cartoony games are doing awesome on Wiiu.  Which games?  Nintendo games.  There are already cartoony 3rd party games on Wiiu and they are not 'doing awesome'. 

Cartoony games that are doing well on WiiU are very famous or well marketed Nintendo franchises selling to Nintendo fans.  It's NOT simply because they are cartoony.  Correlation does not imply causation.    



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Re iterating your 2 million sold comment. You really think a retextured splinter cell: blacklist would've outsold the PS3 and 360 version combined?

If retexturing doubled sales I'd be surprised. Let alone 10x even 20x in some cases.



There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'

Nintendo have 3 kind of fanbase, the Mario, the Zelda, the Metroid and the combinations of those 3. All the cartoony looking games falls under Mario. Nintendo didnt respect the Zelda and Metroid fans and that's why the Wii U is failing.



Pavolink said:
To be succesful, they need an installbase willing to buy third parties. To do that, Nintendo needs to release games that could caters to that userbase. For example, the Twilight Princess userbase is more probable to buy Assassin's Creed than the 3DWorld userbase.

Wow... You must really dislike the Twilight Princess userbase.



JNK said:

Bayonetta2 is a good example of a realistic looking game published by nintendo. And it failed.

Bayonetta 2 as an example for a "realistic looking game"? YMMD!

JNK said:

Hm i think it would be worth it. AAA-Cartoony games on wii u (there arnt many though, i count Nintendoland, Smash, Zelda WWHD, 3d Wörld, Mario Kart and splatoon as AAA titles) sold multiple millions on wii u.

Nintendoland = AAA-game? It's a minigame collection! I'm sure it wouldn't be in your list if it hadn't sold as well and couldn't support your argument.



ArchangelMadzz said:
Re iterating your 2 million sold comment. You really think a retextured splinter cell: blacklist would've outsold the PS3 and 360 version combined?

If retexturing doubled sales I'd be surprised. Let alone 10x even 20x in some cases.


i already said that games like crysis, cod or dark souls dont work. Splinter cell wouldnt either.

It really gets annoying if people dont read what i already have written and bringen already answerd questions to the table...