| MohammadBadir said: Looks pretty awesome in 60fps. More games need that. |
Love your Aelita avatar :D
"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."
- Max Payne 3
| MohammadBadir said: Looks pretty awesome in 60fps. More games need that. |
Love your Aelita avatar :D
"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."
- Max Payne 3
Still doesn't look too amazing. I'm sure the final product will look much better.
"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."
- Max Payne 3
It's a bit empty... there are only a few things on screen at once. I'd buy this day one if I had a Wii U though, love me some starfox.
alternine said:
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Yay thanks buddy :)
As long as the gamepad isn't required I'm good. It looks like it can give you quite the accuracy edge though, good for multiplayer but alas hopefully not necessary.
I haven't been paying that close attention to this game recently so forgive me if any of the above was common knowlege. :P
Lube Me Up
| alternine said: Still doesn't look too amazing. I'm sure the final product will look much better. |
Can you please make a post about how amazing this game looks, I have a great joke to make. And it only works with 2 people on this forum, you being one of them.
mZuzek said:
Oh, wow. There are so many things wrong with this post I don't even know where to begin with. Metroid Prime evolved from Metroid... yes. It was a natural evolution from 2D to 3D, while still retaining the feel and gameplay of the original Metroid games. Despite evolving, it was Metroid through and through (can't say the same for Other M...). The first two GTAs were top-down sandboxes, everything afterwards was a 3D sandbox. They haven't changed a lot. Call of Duty was always a FPS, it's still a FPS and it hasn't really changed a lot. A new Star Fox game SHOULD NOT have the freedom of Star Fox Adventures. I don't know where you get this "vocal minority" thing, because it's pretty clear the OVERWHELMING majority of people didn't like that game, because it wasn't Star Fox. And no, Adventures was not Star Fox, and that can't even be denied. It was never meant to be, it didn't get the feel OR gameplay of Star Fox games, the story made absolutely no sense... I could go on and on. But I'll just end this paragraph by saying, even for what it was supposed to be, that was an average game at best. Yes, I loathe that piece of shit Nintendo called a Star Fox game. It sucked hard. Saying that the reason Adventures and Assault sucked in the mind of fans is because they can't accept evolution and want the same N64 gameplay forever is dumb. There are many ways you can improve the Star Fox formula, and many ways you can change it while still keeping the feel and gameplay of the game. Adventures didn't do that. Assault, well, it had good ideas, and COULD HAVE been a good evolution for the franchise, but it was hindered by just being a bad game period. It had clunky controls, atrocious level design on ground missions, was slow paced on air missions, and was just overall a bad game. Star Fox is not about having a deep story, it's about having simple, memorable, iconic characters. And that's what they are. The whole fun of the "story" in Star Fox are the character interactions and one-liners. It's the whole point. I'm all for a fun story, with plot twists and what not, but the series should never, EVER, devolve in romance drama, or family issues and whatever the fuck they were trying to do in Adventures or Command. Please. Right now, Star Fox Zero IS evolving. In fact, it's the only game in the franchise since Star Fox 64 to have actually evolved. By retaining the original feel, gameplay and all the elements of the old games, while adding new things and mechanics, like the cockpit view and motion controls, on-the-fly transformations with both the Arwing and Landmaster (which add a lot of replayability, variety and freedom to each level), and the Gyrowing with it's little robot thing. And that's only talking about things we know, confirmed. To sum it up, you don't want evolution. If you think Star Fox should change into some sort of 3D adventure collect-a-thon game with a deep story and romance, welll... you're looking for revolution. And I'm glad it's not coming. |
Star Fox: Adventure had good reviews and it deserved even better reviews, but some reviewers dropped the score because it was named Star Fox.
Seriously don't understand the graphics complaints. I don't have a trained eye for this kind of thing, so that may be part of my optimism, but I think the game looks amazing! It's exactly what I would want and expect a Wii U Starfox to look like and I can't wait to play it.
It'll be awhile before I figure out how to do one of these. :P
mZuzek said:
Because Star Fox is a rail shooter game. Ugh, this pisses me off so much. Why the fuck can't people accept it's what it is? There's nothing wrong with a rail shooter. They're fun. And Star Fox has always been a rail shooter. That's like looking at a new Zelda game and saying "wow, it's still a 3D adventure? That sucks, I mean come on it's 2015". Also, I highly doubt it'll take an hour to finish it. |
This
I've read comments from people online who were disapointed it wasn't a modern adventure game building of what rare did with starfox adventures. These people just aren't real starfox fans.
The joke is many of the perceived "modern" games are actually more linear than oldschool games so in that sense Starfox was ahead of its time :P
Edit: I posted this before reading the whole thread and I'm disapointed to see that even here there are starfox adventure advicates. Is some peoples idea of computer game evolution to turn every game, regardless of genre, into skyrim? Skyrim wasn't even any good, to my mind. :S