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Forums - Gaming - Little things that ruined great games for you

For me Mario Kart 8 is unplayable because they won't let me use the trigger for the gas, I have to use the A button and the button literally leaves a mark on my thumb and feels so annoying after a while because you have to hold the thing down for so long.  Its borderline mind blowing that a racing game releasing now wouldn't at least offer a trigger control option, basically ruined the game for me.

Oh and another one is Mass Effects quest screen, literally you can't see any progress you've made on the quest or where the fuck to go.  I bought the trilogy cause it was cheap and Ill give it another shot down the road.



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A shit story in an RPG even if the gameplay is fine, looking at you Final Fantasy X(or likely all of them IDK)



That streamlined, waterdown version of "cooking" in Tales of Xillia kinda ruined some of the fun for me, coming from Vesperia, but it wasn't gamebreaking or something.



ednice said:
A shit story in an RPG even if the gameplay is fine, looking at you Final Fantasy X(or likely all of them IDK)


Seems like the thousandth time you are posting exactly the same thing. It's almost like you look at thread titles and wonder if you can bash FF with no arguments whatsoever when posting on them.



 

 

 

 

 

If a game is "great" a few minor things wouldn't ruin it for me.



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Practically everything on Wii that has Motion controls mandatory.

Also, I dunno how hard you press the A button. Just press it gently like I do. The only time my fingers hurt in MK8 was when I was trying to 3 star the cup on 200cc with Neo Bowser's City. I was drifting and braking like 12 times every lap and I was racing on it at least 15 times.



Do QTEs count? Because I was looking forward to playing Tomb Raider but then bleh.

Auto-platforming. I hate it and it bores me. It's one of the reasons I stopped playing Enslaved.



Motion controls on Skyward Sword made me not finish the game and I have no interest playing Twilight Princess because of motion controls.  



Hunting the pieces of the Triforce of Courage in Wind Waker were a part of the game that made me go "bleh."

In general, exploring the sea was a constant problem for me in that game.

I decided to put the game down for a bit as a result.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Nintation360 said:

Motion controls on Skyward Sword made me not finish the game and I have no interest playing Twilight Princess because of motion controls.  

its totally different, its bascially a button how motion controls work in twilight princess and aiming with the arrow is so good and makes the game more fluid. try it out if you dont believe me :P



Tsubasa Ozora

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