By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Miyamoto: games nowadays look so realistic that they all look the same

I'm hoping he's not making excuses for how plain star fox looked and I futher hope that they take a lot of polish to star fox before it's release up to the wii u's potential.

With that said, he has a point however I have seen some really great looking games that had an art style to it but still was pushing the graphical horsepower of the console or pc.



Around the Network

These Nintendo executives really need to learn how to lay low lol. After the e3 they had, saying these ignorant and/or dumb things is not helping their case.



"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."  

- Max Payne 3

Absolute bollocks Miyamoto.



He have a point.



Miyamoto looks so realistic that he totally looks the same.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Around the Network
Soundwave said:

I think he's kinda talking about this:

 

And a more modern version:

And how about this for character design:

Apparently everyone in video game's is Vin Diesel's illegitimate bastard child. 

And yeah racing sims would be another where I probably wouldn't be able to tell you which game I'm looking at unless someone specifically labelled them. 

I was about to say, I think his comment would have been more relevant a few years ago



THE STATE OF THE INDUSTRY 2015



I can't say he's completely wrong.....



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

I would have to agree. If you were not a gamer, and you see all these realistic games all at once, you won't know which ones which!   



He's made comments like this in the past. He's right though. It's not just what a game looks like either. It's everything. I'll give a concrete example. A few months ago, I remember seeing in-store displays at a Walmart for the latest Battlefield game. I remember looking at it and thinking to myself that if they were to remove the Battlefield title, people could easily mistake it for Call of Duty or a lot of other games on the market. It isn't as simple as realistic vs. cartoon graphics. It seems like the majority of the games today have characters that look the same, the same overall art style, the same type of marketing. So if you're like Minamoto and you're from Japan where these types of games aren't as popular, everything is going to look the same.

I know I've pointed this out before but it's still relevant more than ever. The gaming industry has been taken over by marketing executives which is why everything looks the same and sounds the same. Compare this to 20-25 years ago. Sega did create Sonic the Hedgehog to compare with Mario but tried to make a completely different character in a completely different game. Even the Sega Genesis and SNES competed with each other based on their differences, not on their likenesses. Sega tried to sell us hardware add-ons whereas Nintendo gambled on the FX chip and ACM technology. A lot of Sega's games tended to be more action-driven and tried to tap into the player's emotions whereas Nintendo's games required you to use your brain and imagination a little more. Street Fighter and Mortal Kombat are also perfect examples of this. Those two games looked completely different, played very differently, but both still competed with each other for the most quarters.

That is what's missing in the industry today; competition based on differences rather than likenesses.



Check out my art blog: http://jon-erich-art.blogspot.com