Pavolink said:
Toxy said:
Why did you bring up the Tingle DS games that came out years before the 3DS and Wii U? The same with Link's Crossbow training. This has nothing to do with the timeframe since the Wii U's inception to Zelda U. It is grasping at straws to make a point, a really flawed one at that.
MM3D is the worst remake in YOUR opinion. Again stop claiming that things are such. You do not even state reasons, you just blatantly try to state them as facts. All the remakes contain new content in the end, not just enhanced graphics. Plus both Ocarina of Time and Majora's Mask 3D were developed by Grezzo, thus taking the work load off Nintendo's hands so they can work on original Zelda titles.
I am beginning to think you have not even played A Link Between Worlds (or at least completed it) if you are implying that it is merely a replica of A Link to the Past.
New characters, new game mechanics (practically every item is upgradable, streetpass battles, wall merging mechanic), and yes new locations. Death Mountain has an excellent new interior; Zora's Domain and the temples are new. Even the random caves you stumble upon have new interiors.
Lorule has an actual town to speak of, not really something you could say of A Link to the Past's darkworld. I am not denying that the games are similar, but they are different. Your argument for dual world making it the same is silly. Ocarina of Time is the same because it features dual worlds (present-future), Twilight Princess too (Normal-Twilight). Same dungeon ideas too, forest, fire and water.
Ideas can be similar yet different. If you are expecting Zelda U to be completely different to every Zelda game, you are going to be extremely disappointed.
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The Tingles DS games and LCT are spinoffs in the same vein as Hyrule Warriors, that was the point. Thus, doesn't count.
Secondly, MM3D is the worst because they ruined boss battles, Zora Link swimming and there's no new content aside of one sidequest and the fishing ponds. Ocarina of Time doesn't have any new content as Master Quest was released even before the og The Wind Waker.
And finally, I have completed 100% ALBW like 6 or 7 times since release, on normal and hero mode. Still, copy paste. Dungeons are the same, overworld is the same. Caves are almost the same. Zora's Domain exists in ALTTP as it is the location where you have to buy the Zora flippers. In fact, you are the one who hasn't played both games.
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*Face palm*
Ocarina of Time 3D's Masterquest is different to the original. It is mirrored and the enemies do double the damage.
Also Ocarina of Time 3D has Boss Rush Mode.
MM3D's new quest provided another item, there is two new areas (the fishing ponds) that contain 20 different collectibles that are by no means easy to get them all. The revamped Twinmold and Gyorg battles were leages better than the origin, whereas the other two are debatable.
No the tingle games do not count because everyone was discussing new Zelda games since 2011, including you. You are grasping at strwas, especially seeing as the Tingle games were not even released worldwide, they did not receive the same treatment or content as Hyrule Warriors whatsoever. The only comparison to be made is that they are spinoffs. The gameplay, inception, and content are completely different.
A Link to the Past does have Zora's River, however the domain is generic. It just looks like any other cave. A Link Between Worlds has a domain with other talking Zoras. Lorule has an actual town, as you seem to keep ignoring no matter how many times I point that out to you. Where is the pyramid in A Link Between Worlds? I would really like to know. Where is Ravio and Hilda in A Link to the Past (two major characters)? The Tornado and Sand rods, are they in A Link to the Past? Could you upgrade your rods and even your lamp (I have always found the upgradable lamp amusing) in A Link to the Past?
I could go on and on with this list, but it is evident that this is proving futile.
Like I said in my previous post:
"Lorule has an actual town to speak of, not really something you could say of A Link to the Past's darkworld. I am not denying that the games are similar, but they are different. Your argument for the dual world making it the same is silly. Ocarina of Time is the same because it features dual worlds (present-future), Twilight Princess too (Normal-Twilight). Same dungeon ideas too, forest, fire and water.
Ideas can be similar yet different. If you are expecting Zelda U to be completely different to every Zelda game, you are going to be extremely disappointed."