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Pavolink said:
Toxy said:

Zelda is my favourite franchise.
I was more than happy to get a remake of Ocarina of Time and Majora's Mask (they both needed the visual update, N64 has not aged that well).

The Wind Waker HD was the only one that caught me off guard, because at the time I was waiting for a Majora's Mask remake announcement. However, as it turns out, this was a good remake/remaster, and it did not cause any delays with Zelda U. So this was a good thing to tide 'fans' over.

 

A Link Between Worlds was a sequel to A Link to the Past, so what? It still featured new content, areas, game mechanics, story and characters. 

Hyrule Warriors, the spinoff title was actually a lot of fun and contains a lot of content and fanservice. It is by no means as good as a genuine Zelda game, but it was still good fun nonetheless. 

So while there has been remakes (with new content added in), a sequel and a spinoff, they have had new content. What you want is the next 3D installment, because evidentally, there is new Zelda content, it just does not interest YOU.



There are those that like the more 'realistic' Zelda games (Twilight Princess). There are those that dislike the 'realistic' Zelda games.
There are those that like the 'toon' Zelda games (Wind Waker). Those are those that dislike the 'toon' Zelda games.

Add fans like myself into the mix that like all the Zelda games and you have a mixed fanbase.

Stop speaking on behalf of the entire Zelda fanbase, because myself and as well as others I know have enjoyed these games. I am aware that not everyone wants these games, but as far as Zelda goes, there is always a division between the Zelda fanbase.


The Wind Waker was developed by the same team that is developing Zelda HD, so yes, it delayed the development.

A Link Between World is a recycled ALTTP. What new areas? Overworld is basically the same. Dungeons? Same ideas: Fire, Ice, Darkness. Story? Basically the same as ALTTP (dual world).

And Tingle's games are spinoffs, Link's Crossbow Training, etc. In the end those are just spinoffs.

I have the three remakes, MM3D the worst. It doesn't change the fact that those games are not original.

And I talked for the fans that wants new content, you clearly don't. So I don't get why did you quote my comment.


Why did you bring up the Tingle DS games that came out years before the 3DS and Wii U? The same with Link's Crossbow training. This has nothing to do with the timeframe since the Wii U's inception to Zelda U. It is grasping at straws to make a point, a really flawed one at that. 

MM3D is the worst remake in YOUR opinion. Again stop claiming that things are such. You do not even state reasons, you just blatantly try to state them as facts. All the remakes contain new content in the end, not just enhanced graphics. Plus both Ocarina of Time and Majora's Mask 3D were developed by Grezzo, thus taking the work load off Nintendo's hands so they can work on original Zelda titles.

 

I am beginning to think you have not even played A Link Between Worlds (or at least completed it) if you are implying that it is merely a replica of A Link to the Past.

New characters, new game mechanics (practically every item is upgradable, streetpass battles, wall merging mechanic), and yes new locations. Death Mountain has an excellent new interior; Zora's Domain and the temples are new. Even the random caves you stumble upon have new interiors. 

Lorule has an actual town to speak of, not really something you could say of A Link to the Past's darkworld. I am not denying that the games are similar, but they are different. Your argument for dual world making it the same is silly. Ocarina of Time is the same because it features dual worlds (present-future), Twilight Princess too (Normal-Twilight). Same dungeon ideas too, forest, fire and water. 

Ideas can be similar yet different. If you are expecting Zelda U to be completely different to every Zelda game, you are going to be extremely disappointed.