Toxy said:
I am beginning to think you have not even played A Link Between Worlds (or at least completed it) if you are implying that it is merely a replica of A Link to the Past. New characters, new game mechanics (practically every item is upgradable, streetpass battles, wall merging mechanic), and yes new locations. Death Mountain has an excellent new interior; Zora's Domain and the temples are new. Even the random caves you stumble upon have new interiors. Lorule has an actual town to speak of, not really something you could say of A Link to the Past's darkworld. I am not denying that the games are similar, but they are different. Your argument for dual world making it the same is silly. Ocarina of Time is the same because it features dual worlds (present-future), Twilight Princess too (Normal-Twilight). Same dungeon ideas too, forest, fire and water. Ideas can be similar yet different. If you are expecting Zelda U to be completely different to every Zelda game, you are going to be extremely disappointed. |
The Tingles DS games and LCT are spinoffs in the same vein as Hyrule Warriors, that was the point. Thus, doesn't count.
Secondly, MM3D is the worst because they ruined boss battles, Zora Link swimming and there's no new content aside of one sidequest and the fishing ponds. Ocarina of Time doesn't have any new content as Master Quest was released even before the og The Wind Waker.
And finally, I have completed 100% ALBW like 6 or 7 times since release, on normal and hero mode. Still, copy paste. Dungeons are the same, overworld is the same. Caves are almost the same. Zora's Domain exists in ALTTP as it is the location where you have to buy the Zora flippers. In fact, you are the one who hasn't played both games.
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