Finished Gear 5 yesterday. Here are my thoughts:
The campaign is better than Gears of War 4, by a lot. Yet I still see some room for improvements. The final boss would be an example, but Gears isn't really known for amazing final boss fights. General Raam is still my favourite.
As mentioned earlier, the open world aspect could be improved by filling the empty landscape or simply scaling the size back a little.
I really like Kait as a main character but I feel that the connection to her mother, Myrrah and the Locust/Swarm could have been exploited a little more. It was well done in the first half of the campaign but not so much once you got to act 3.
Spoiler!
The part where Kait was controlling the Swarm was cool and I was pretty disappointed that this "ability" never returned. Maybe even using certain enemy types to battle the Swarm.
I'm also glad that I was right when I predicted that Myrrah would not physically return in the game.
Jack is a really useful teammate. Some of his abilities were life saving. Loved the Flash ability in combination with the Freeze power up. Sadly the other teammate AI is quite stupid. They managed to get stuck, barely killing enemies other than Juvies and didn't revive me when I was too close to a wall or other obstacle.
The visuals are great and the in-game cutscenes are fantastic. With a little more power the whole game could look like these. The realistic facial expressions are also some of, if not the best of this generation.
What else... pacing was much better in this game. They managed to create enemy encounters that didn't always have the same enemy types in it (looking at you Gears 4). Displaying health bars of tougher enemies is one of my favourite additions. I was never sure if I was even damaging them in Gears 4. I wasn't a fan of all these Horde mode encounters in the Gears 4 campaign but they could've added at least one of them for variety.
Overall the series is back to its former glory.
9/10
Last edited by Barozi - on 06 December 2019