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I played battlefront 2 for 3 hrs felt my one x and it was a little warm. Then I shut my Xbox off and felt it again 10 hrs later(never turned back on) and it was even warmer than when I played battlefront. Nothing was downloading in the background either. Hope if it breaks ms will give me a free one.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

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On gamestops online bestsellers list Xbox bundles are #1-5. They are killing it right now. After seeing the black Friday deals and pre-BF deals along with how well x seams to be doing I'll be shocked if Xbox doesn't win npd. They did 1 million last year, think they could hit 1.4-1.5 this year.

 

  Man if respawn wanted to be bought out ms should have jumped in. They where one of the very best independent studios. They could also pump out a great game in 2-2.5 year and without having a huge staff.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

coolbeans said:
hudsoniscool said:
I played battlefront 2 for 3 hrs felt my one x and it was a little warm. Then I shut my Xbox off and felt it again 10 hrs later(never turned back on) and it was even warmer than when I played battlefront. Nothing was downloading in the background either. Hope if it breaks ms will give me a free one.

I'm pretty sure a 1-year warranty is required by law (in US).

When my xbox broke early last year I got a free replacement without a warranty.



I decided to finally start up my Dead Space 2. I like playing scary games when it's dark outside. Anyway I put on my headset to hear all the background noise and sounds. Cut it up loud and a jump scare scene almost made me nearly piss myself. I had to lay the controller down 😂.



shikamaru317 said:

Famitsu interview with Head of MS Studios Publishing Shannon Loftis

https://www.famitsu.com/news/201711/10145815.html

Assuming the google translate is correct, and I doubt it could screw up the translation by this much, she confirms that she is working with at least 1 Japanese developer on an Xbox exclusive right now. They better not cancel this one like they did Scalebound xD

Nice that they are working on an exclusive with a Japanese dev I'd presume it's some sort of action RPG if I had to guess :)

I still think that MS get to much of the blame for cancelling Scalebound, They definitely deserve part of the blame as you could argue they could of managed it better or probably shut it down a year earlier and either contracted another studio on to it or invested the money into something else.

Platinum games spread themselves way to thin just take a look all all the other projects they worked since Scalebound development started in 2013 and then constantly missing their targets set by MS which was probably due to how many other projects they were working on and putting Scalebound in a backseat, There was a post by Jez from Windows Central about rumours that Platinum were using/diverting Microsoft's fund towards other projects but whether that is true or not I couldn't say and I doubt anything on it would ever come to light.



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WoodenPints said:
shikamaru317 said:

Famitsu interview with Head of MS Studios Publishing Shannon Loftis

https://www.famitsu.com/news/201711/10145815.html

Assuming the google translate is correct, and I doubt it could screw up the translation by this much, she confirms that she is working with at least 1 Japanese developer on an Xbox exclusive right now. They better not cancel this one like they did Scalebound xD

Nice that they are working on an exclusive with a Japanese dev I'd presume it's some sort of action RPG if I had to guess :)

I still think that MS get to much of the blame for cancelling Scalebound, They definitely deserve part of the blame as you could argue they could of managed it better or probably shut it down a year earlier and either contracted another studio on to it or invested the money into something else.

Platinum games spread themselves way to thin just take a look all all the other projects they worked since Scalebound development started in 2013 and then constantly missing their targets set by MS which was probably due to how many other projects they were working on and putting Scalebound in a backseat, There was a post by Jez from Windows Central about rumours that Platinum were using/diverting Microsoft's fund towards other projects but whether that is true or not I couldn't say and I doubt anything on it would ever come to light.

Yes, I've seen that thread on ResetEra as well, where Jez wrote that they used MS money to fund Nier Automata. If it's true now I feel even worse that Nier Automata isn't on Xbox One. They should've ported it if they used MS money to fund it.



 

Unfortunately it's probably ReCore 2, but I'd love to see an exciting new IP exclusive to Xbox from Japan.

The question is, would it be bought? I mean ... Xbox fans seem to hate "weaboo trash" like Persona, so



Im hood with Microsoft funding Japanese games that aren't weebish.



shikamaru317 said:

Famitsu interview with Head of MS Studios Publishing Shannon Loftis

https://www.famitsu.com/news/201711/10145815.html

Assuming the google translate is correct, and I doubt it could screw up the translation by this much, she confirms that she is working with at least 1 Japanese developer on an Xbox exclusive right now. They better not cancel this one like they did Scalebound xD

Hope they announced it at the right time, IMO Scalebound should've never been announced in the first place.



Proud to be a Californian.

If Platinum did use Microsoft money to fund Nier that is a massive scumbag move, part of me still wishes that the project could be revived. I hope that the Japanese exclusive is AAA and while i would like a Recore sequel with a bigger budget, a new IP would be better.

My wish would be for MS to do this

Otogi reboot developed by FromSoftware/Phantom Dust reboot Developed by FromSoftware/Crimson Dragon RPG by Grounding Inc/Recore 2 with a bigger budget using Unreal Engine.


An exclusive from Creative Assembly would be cool too Alien Isolation was a great game.