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Forums - Nintendo Discussion - The Official Xenoblade Chronicles X Thread - OUT NOW!!!!!!! Questions Thoughts And Opinions Inside!

curl-6 said:
Mike321 said:

You got this man, just keep grinding and you will beat the boss in no time, if you keep getting stuck you can always ask for help around here

Would you recommend trying for evasion augments for all my characters, or would that not help much?

No you are better off using evasion augments for yourself, your party is not that useful anyway, if anything just buy them some equipment to improve their defense and overall resistance to elements. Also if you are planning on using evasion augments buy equipment that improve your evasion.





                                                                                     

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I just beat chapter 12. I was overpowered at level 60 and with 4 level 50 skells though. The boss didn't stand a chance at all.

The story is clearly gearing up for a sequel. The new elma looks great. Blue and sexy.

It was a fun 250 hours untill now :). I'm still deciding if i will 100% it. That would likely require a full team of Ares skells and a lot of grinding.



In the wilderness we go alone with our new knowledge and strength.

Anyone know good locations for levelling from about 55-65?

I was farming the spider dudes at Capital Wreckage and they were awesome for getting me from 50-55, but now the XP returns are starting to drop off, and I'm having trouble finding upper 50s/low 60s enemies that are easy to pick off.

Thanks in advance!



RolStoppable said:
curl-6 said:

Anyone know good locations for levelling from about 55-65?

I was farming the spider dudes at Capital Wreckage and they were awesome for getting me from 50-55, but now the XP returns are starting to drop off, and I'm having trouble finding upper 50s/low 60s enemies that are easy to pick off.

Thanks in advance!

Level 60 is the cap in this game. You certainly don't need a higher level than 55 to beat chapter 12.

Qmoevas in the water near the eastern-most fortress are easy to pick off (use the nav point that is on water level). They have only level 56-58 though (IIRC). I think the only enemies that are above level 60 are tyrants.

You underestimate how much I suck at the game. 

After dying 3 times against the Vita at level 53, I took the option to bring it down to level 45, and I still couldn't win, even with an 8 level advantage.



Instead of posting impressions, I'll just state that this game is very good and that's I'm enjoying it immensely.

Now, I've got many questions about the game.

- What does the green bar around each art mean? I know it's not the cooldown but can't figure out what it's for.
- What the purpose of requesting assistance from a NPC's division? All I see is the their division's icon is lit it but I'm not sure what it does.
- Is there an advantage to hiring the random people you meet on the field? The way I see it, I rather level up the main characters.
- I've maxed out the Duelist class, should I start back down other class paths? Will I weaken my character by doing so?



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RolStoppable said:
curl-6 said:

You underestimate how much I suck at the game. 

After dying 3 times against the Vita at level 53, I took the option to bring it down to level 45, and I still couldn't win, even with an 8 level advantage.

Didn't I tell you that your character level has no influence on skell stats? Or did I delete that post?

If you can board level 50 skells, that's all that matters for the boss (one level 50 and three level 30 skells are already good enough). The most important part of the battle is that you identify the correct satellites and destroy them quickly. A correctly timed backslash attack can kill or almost kill such a satellite. If you are doing single point damage to a satellite, then it's most definitely the wrong one. Once you've killed two or three satellites, the shield goes down and you should have enough time to finish the boss off. The longer it takes you to remove the shield, the higher the chance that your party members lose their skells.

Your problem isn't your level, it's the execution. A higher level won't solve your basic problem.

I was actually going to do the Vita battle on foot just cos I am scared of losing my skells and not being to use them on the final boss.

My issue with the satellites is that it seems obvious to take out the one called the "shield" satellite, and indeed this does work, but its health goes down so incredibly slowly that Vita is back to nearly full HP by the time I get rid of it.



TruckOSaurus said:
Instead of posting impressions, I'll just state that this game is very good and that's I'm enjoying it immensely.

Now, I've got many questions about the game.

- I've maxed out the Duelist class, should I start back down other class paths? Will I weaken my character by doing so?

You should start leveling up other classes so you can learn new skills and arts, I belive you do get weaker (not sure about that) but if you do you won't notice the difference





                                                                                     

RolStoppable said:
curl-6 said:

I was actually going to do the Vita battle on foot just cos I am scared of losing my skells and not being to use them on the final boss.

My issue with the satellites is that it seems obvious to take out the one called the "shield" satellite, and indeed this does work, but its health goes down so incredibly slowly that Vita is back to nearly full HP by the time I get rid of it.

What do you mean by incredibly slowly? Single digits? In that case, try to find the satellite that takes notable damage, kill it, then return to that so-called shield satellite.

Also, you do know that R+up on the d-pad is the command to focus your party on a single enemy, right?

Yeah, I know the command.

My problem is that it feels like I don't have time to take down the satellites before I die. Btw do they respawn, or can I just pick them off as soon as they appear and they'll be gone for good?



TruckOSaurus said:
Instead of posting impressions, I'll just state that this game is very good and that's I'm enjoying it immensely.

Now, I've got many questions about the game.

- What does the green bar around each art mean? I know it's not the cooldown but can't figure out what it's for.
- What the purpose of requesting assistance from a NPC's division? All I see is the their division's icon is lit it but I'm not sure what it does.
- Is there an advantage to hiring the random people you meet on the field? The way I see it, I rather level up the main characters.
- I've maxed out the Duelist class, should I start back down other class paths? Will I weaken my character by doing so?

The green bar is the Secondary Cool down.  Look at your arts in the arts menu to see the Secondary Cooldown  benefits of each.   You will also eventually have access to tertiary cooldowns.

The random people are other people's avatars.  They can give you a good fourth man in a pinch and can have art and gear combos you won't see elsewhere.

Your character will change, but not really weaken.  You can use your Duelist weapons and thus arts while leveling up the other class.  For example, I am currently pushing the shield trooper with a minigun and a sword.  You can combine the class buffs and weapons and arts to create unique styles.  So it is worth it to develop multiples.





RolStoppable said:
curl-6 said:

Yeah, I know the command.

My problem is that it feels like I don't have time to take down the satellites before I die. Btw do they respawn, or can I just pick them off as soon as they appear and they'll be gone for good?

There are satellites circling around the boss later on, but I just ignored them after taking down the shield.

I tried to kill the satellites in the center of the room as soon as they appeared, but none of them took serious damage before the shield went up. Maybe I missed the correct one, but I think you first must allow the shield to be activated before you have a realistic chance to destroy one of the little things.

I waited for the shield to go up, then concentrated on the "shield" satellite in the centre of the room, it still took like 3 minutes to kill it, (On foot) by which time Vita had gone from about 20% health to around 75%, and killed me shortly after the shield dropped.