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Forums - Nintendo Discussion - The Official Xenoblade Chronicles X Thread - OUT NOW!!!!!!! Questions Thoughts And Opinions Inside!

mjk45 said:
RolStoppable said:
mjk45 said:
Someone needs to find the Head of Personnel recruitment for the white whale and make sure he or she never works again, add to that whom ever was in charge of the psych reports.

Yup, it's insane when you give it the slightest bit of thought. So many messed up people in NLA. If it all was a random group of survivors, fine; but a handpicked group of people shouldn't have so many bad apples, unless you wanted to pick bad apples.

Exactly , some of the sane ones aren't much better  you have two indigens fighting over territory , now  any one with commonsense would do  away with one indigen and the territorial dispute is over , but no the idiot scientist says you have to kill both because he doesn't know who's who.

I learned an important lesson though , no matter what henious crimes your fellow blades may commit you have to let them run away or forgive them , and what ever you do never tell those in charge about it , also don't worry if your actions leads to more deaths.



Coiunter: You guys are forgetting Lao's temper tantrum: the survivors were picked for political reasons first, then survival skills second, and presumably anything else last. And with 20 million survivors per vessel, and at least one other American ship launched, likely much more, it's not like they have to be THAT picky over who goes and who stays. Even if there were only two US ships launched (unlikely), that's still about a tenth of the American populace at the time: plenty of room for bad apples, especially if a lot of the mimesomed folks are supposed to be fighters first and foremost. Add to that how no one thinks death is actually permanent, and what's a few murders between friends?

In reality of course the selection sucked balls, but how else can we have such riveting storylines as Murderess, or the Celeste Three?



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RolStoppable said:
mjk45 said:

Exactly , some of the sane ones aren't much better  you have two indigens fighting over territory , now  any one with commonsense would do  away with one indigen and the territorial dispute is over , but no the idiot scientist says you have to kill both because he doesn't know who's who.

I learned an important lesson though , no matter what henious crimes your fellow blades may commit you have to let them run away or forgive them , and what ever you do never tell those in charge about it , also don't worry if your actions leads to more deaths.

There are occasions where you can decide over life or death, or choose to tell the people in charge or join the crime.

I was being melodramatic and doing so highlights certain circumstances over others.





Research shows Video games  help make you smarter, so why am I an idiot

RolStoppable said:
noname2200 said:

Coiunter: You guys are forgetting Lao's temper tantrum: the survivors were picked for political reasons first, then survival skills second, and presumably anything else last. And with 20 million survivors per vessel, and at least one other American ship launched, likely much more, it's not like they have to be THAT picky over who goes and who stays. Even if there were only two US ships launched (unlikely), that's still about a tenth of the American populace at the time: plenty of room for bad apples, especially if a lot of the mimesomed folks are supposed to be fighters first and foremost. Add to that how no one thinks death is actually permanent, and what's a few murders between friends?

In reality of course the selection sucked balls, but how else can we have such riveting storylines as Murderess, or the Celeste Three?

Death not being permanent isn't a good motive because there are two issues:

1. The survivors have to work together to recover the lifehold, otherwise death is permanent.
2. Regarding Lao, it's made clear that the memories of the mimoids will also be stored in the mainframe, so once the lifehold is recovered and things are prepared for a normal life, all criminals would be penalized in one form or another. This could mean as much as that mimoids of criminals are shut down and no other body is given to them, making it impossible for them to run away and hide after committing crimes. So screwing over other people for monetary gains ultimately wouldn't work.

The only good motive to commit the crimes is if one assumes that humanity is screwed and will die anyway, so you might as well act totally selfish in the final days of your life. 

Oh I mostly agree, although it's worth pointing out that most people didn't know point one was an issue until after the Ganglion made their intentions clear. Even the conclusion to the second point doesn't really make much sense; it's not like there are a ton of luxuries available for purchase at the moment, so becoming obscenel wealthy now doesn't make a lick of sense even in the short term.





i have been oversea for 2 weeks and i FUCKING MISS this game. i was extremely addicted to that game since it launch, had been playing it for almost 9-10 hours a day ( i have to stop sometimes as my gf wants to play splatoon). There are some minor problems and some annoying quest, but the gameplay, affinity mission are extremely addictive. i even bought 2 collector edition prima guide, one for using it and one given by gf for collection purpose, will remain sealed)

My play time is around 120+ hours before i went oversea, it will definitely exceed my xenoblade record (220 hours) in few weeks. I got my Ares 90 skell and plan to acquired those super armor once i got back.

This series has became my current top 3 series, along with Zelda and Smash



sry for my bad english - it is not my 1st language

After the uneventful Chapter 7, 8 was a nice change of pace!

I get the feeling that Tiger dude will defect to our side, since he clearly dislikes working for the Ganglion and disapproves of their methods. Him and his sidekick obliterating the opposition to steal the alien Skell was one of the coolest cutscenes so far.



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hd94 said:
i have been oversea for 2 weeks and i FUCKING MISS this game. i was extremely addicted to that game since it launch, had been playing it for almost 9-10 hours a day ( i have to stop sometimes as my gf wants to play splatoon). There are some minor problems and some annoying quest, but the gameplay, affinity mission are extremely addictive. i even bought 2 collector edition prima guide, one for using it and one given by gf for collection purpose, will remain sealed)

My play time is around 120+ hours before i went oversea, it will definitely exceed my xenoblade record (220 hours) in few weeks. I got my Ares 90 skell and plan to acquired those super armor once i got back.

This series has became my current top 3 series, along with Zelda and Smash

A shame there are not many, I mean, there are 3 at best for each character.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

curl-6 said:

After the uneventful Chapter 7, 8 was a nice change of pace!

I get the feeling that Tiger dude will defect to our side, since he clearly dislikes working for the Ganglion and disapproves of their methods. Him and his sidekick obliterating the opposition to steal the alien Skell was one of the coolest cutscenes so far.

 

I didn´t care about the story much before chapter 8 , but then everything got better, it had a much appreciated change of pace because things were moving   pretty slow.

After chapter 8 I was really looking foward to moving foward with the story, whereas before I usually completed a ton of normal and affinity missions before going into a chapter.



                                                                                     

cycycychris said:

I'm on chapter nine and I'm stuck. I came in as level 37 and a skell for myself only. Seems like they want me and my team around level 42 or more. Fucking wonderful. Grind for the rest of my life I guess.

You definitely need skells for your party as well, and get some weapons that make extra damage to mechanoids those are very usefull.



                                                                                     

cycycychris said:
Mike321 said:
cycycychris said:

I'm on chapter nine and I'm stuck. I came in as level 37 and a skell for myself only. Seems like they want me and my team around level 42 or more. Fucking wonderful. Grind for the rest of my life I guess.

You definitely need skells for your party as well, and get some weapons that make extra damage to mechanoids those are very usefull.

Damn, gonna have to go and try to sell some things or grind more mission, only have like a million credits or what ever the currency is called.



Also, make sure your research probes are set in the right place so you can get more profit.





                                                                                     

cycycychris said:

I'm on chapter nine and I'm stuck. I came in as level 37 and a skell for myself only. Seems like they want me and my team around level 42 or more. Fucking wonderful. Grind for the rest of my life I guess.

Thanks for the warning, I would have done the same if I hadn't read this. (Well, two skells and level 38, but close enough)