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Forums - Gaming Discussion - Is the XBO version of FFXV a mistake?

oniyide said:
TiagoCosta said:

Ahah I'm going insane. Not the point in question!!

Jesus...  

VGC fellow user said this 

«They would never, for instance, fund their own JRPG like Sony would. »

This is a lie, false. 


its not a lie but it is something that they will not do NOW. So what if they did it years ago? It didnt really pan out then, so why would they try now? Does MS even have a japanese studio to back them to undertake such a product.

Do they need to own a studio? 

Access games did D4, grounding inc did Crimson dragon, Platinum is making Scalebound, Div8 is doing psycho pass, Moss is doing raiden 5.. 

Do you need more? 



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no its not a mistake



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Azuren said:
morenoingrato said:
Yeah a huge mistake...


... For Sony fans.


How so? In that they didn't pick the clearly inferior system?


You mean like the PS4 is compared to PC?.

I really lothe the type of people that like to falunt around that their system is superior to one they claim is inferior and then when PC is thrown into the ring they make up excuses and drag the goal posts all over the place, it's time to face facts that the PS4 is just an inferior system in terms of graphics as the Xb1 if you're going to thrown down big like that.

GZ was also a good port done properly right and optimized well for the PC that it can actually run all the bells and whistles on how the game was visually meant to look and be played, it shows that the PS4 can't handle everything it tries to market itself as and that's why we have defenders too busy moving goal posts when they are challenged and thenw e have this kind of poor kiddy scrap, don't call the other system inferior without realising your own one is yourself, don't throw sales crap into a visual argument when the hardware performs poorly either.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Isn't this game essentially still in the alpha stages and potentially more than a year away from release? Plenty of time for SE to optimize the game for both consoles. Despite the PS4 being the lead platform for the game, the X1 will still have a healthy install base when the game is released, especially in NA. Bigger install base = more sales for SE.

The only people complaining about this are Sony fans who think every major 3rd party release, especially ones by Japanese developers, should be exclusive to their console of choice just like the "good ol days" of the PS1 and 2 era. Nevermind the fact that FF began life as a Nintendo-exclusive franchise, and since then other than the occasional remake of FF I-VI on handhelds, Nintendo fans have gotten the shaft when it comes to FF releases since the PS1 / N64 days, having only received a couple of spinoffs here and there on consoles.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

It would probably sell more on the ps3 or vita they should have made one of them the second choice.



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exdeath said:
Maybe if the characters had goatees, scared faces, and carried grenades and machine guns and it only had online vs mode the XBox target audience would be all over it.

Way to stereotype.  

 

Besides FF15 is not exactly the game one should brag about the character designs.  



irstupid said:

Besides FF15 is not exactly the game one should brag about the character designs.  


Why not ?

"The character models as a whole are certainly a highlight as well. Square-Enix claims that models peak at 100,000 triangles including LOD with upwards of 20,000 dedicated specifically to the characters hair style. Character models are built around 600 individual bones, 10-12 times greater than their last-generation efforts, allowing for more complex motion on the whole. This is topped off by subsurface scattering, used to great effect in combination with the realistic clothing materials on display. Looking past the game's somewhat rough image quality, one can really start to see something here which resembles pre-rendered CG."

http://www.eurogamer.net/articles/digitalfoundry-2015-final-fantasy-15-episode-duscae-tech-analysis



exdeath said:
Maybe if the characters had goatees, scared faces, and carried grenades and machine guns and it only had online vs mode the XBox target audience would be all over it.

Take a look at the WW top selling games for PS4 and XB1, then tell usagain how it's only Xbox gamers who play shooters...

http://www.vgchartz.com/platform/69/playstation-4/

http://www.vgchartz.com/platform/68/xbox-one/

Just swap out the exclusives and the lists are practically identical.  Same goes for PS3 and Xbox 360.  But don't let those little facts get in the way of your opinions and stereotypes.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

VXIII said:
irstupid said:

Besides FF15 is not exactly the game one should brag about the character designs.  


Why not ?

"The character models as a whole are certainly a highlight as well. Square-Enix claims that models peak at 100,000 triangles including LOD with upwards of 20,000 dedicated specifically to the characters hair style. Character models are built around 600 individual bones, 10-12 times greater than their last-generation efforts, allowing for more complex motion on the whole. This is topped off by subsurface scattering, used to great effect in combination with the realistic clothing materials on display. Looking past the game's somewhat rough image quality, one can really start to see something here which resembles pre-rendered CG."

http://www.eurogamer.net/articles/digitalfoundry-2015-final-fantasy-15-episode-duscae-tech-analysis

I'm not talking about the detail or animation or whatever else technical you want to talk about.

I'm talking about the fact its one emo and his boyband.  That has been dissed on for years.  If they were bald men with goatees and muslces they would also look super detailed and have a billion polygons.  

I was talking more about their looks than their graphics.  



Hilarious posts I love it.

At the end of the day, if they are making money back on the X1 port, meaning the costs of the port is less than the money earned, then it was not a mistake as it's just extra sales. SE doesn't care about console wars, or pleasing a certain fanbase. Why limit an audience where you can make back money?



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png