Dear God, anything but Baby Park, I swear it's the most bland, uninspired, and boring track in the entire franchise...
Best Mario kart game? | |||
| MK SNES | 4 | 3.67% | |
| MK 64 | 10 | 9.17% | |
| MK Super circuit | 0 | 0% | |
| MK Double dash | 20 | 18.35% | |
| MK DS | 5 | 4.59% | |
| MK Wii | 7 | 6.42% | |
| MK 7 | 2 | 1.83% | |
| MK 8 | 61 | 55.96% | |
| Total: | 109 | ||


Dear God, anything but Baby Park, I swear it's the most bland, uninspired, and boring track in the entire franchise...
i wanted wario colosseum since they announced MK8. Makes lots of sense with the anti-gravity mechanic.
but i doubt they will put, is too log for 3 laps and too short for 1 lap, but i would love.
DS air fortress is one of my favorites. They can easily adapt it for antigravity, can be on the ship or the final tower.
other suggested courses are good choices too.
| curl-6 said: Dear God, anything but Baby Park, I swear it's the most bland, uninspired, and boring track in the entire franchise... |
Weird, I have hte exact opposite feeling about it. It's the only course (that I know of--I've only played the console iterations) where you're always in a pack, regardless of where you are in the race. Even if you are dead last or have lapped people, there are always people nearby. This means you're never free of the chaos. And on top of that, items can go over the median, which means you have to contend with a lot more stuff. That course is ripe for last second comebacks and rage inducing losses, which is kinda what multiplayer MK is all about. To each his own, I guess.


armodillo17 said:
Weird, I have hte exact opposite feeling about it. It's the only course (that I know of--I've only played the console iterations) where you're always in a pack, regardless of where you are in the race. Even if you are dead last or have lapped people, there are always people nearby. This means you're never free of the chaos. And on top of that, items can go over the median, which means you have to contend with a lot more stuff. That course is ripe for last second comebacks and rage inducing losses, which is kinda what multiplayer MK is all about. To each his own, I guess. |
I just dislike how its a featureless oval with no track hazards, no jumps, no anything.


RolStoppable said:
Sounds like you never played Mario Kart 64's Rainbow Road. |
That was actually more than just a small featureless oval.


It actually has corners besides just the two ends of an oval though.


RolStoppable said:
...and those two hair pins are more exciting than anything that Rainbow Road has to offer. I remember you saying that you hate hair pins. That is the real reason why you don't like Baby Park. |
Hair pins in a fast moving racer. In Kart the pace is slow enough that they are not a problem.
DK Mountain ( DD!), Daisy Crusier (DD!) and Waluigi Pinball (DS) are some of the retro tracks I would love to see in MK8! 
---Member of the official Squeezol Fanclub---
If Wario Collesuem isn't included I'll hit the roof. None of this "sector " nonsense either please!
MK Wii : Rainbow Road, Maple Treeway, DK Summit
MK 64: Sherbet Land
If I could only get one I couldn't decide between Rainbow Road and Maple Treeway...