| UltimateUnknown said: I personally think of gameplay videos akin to watching a video of a person driving a car I like. Sure I'd find out everything that's in the car and my experience in the car will be very similar to the other person's, but that wouldn't stop me from wanting to drive it. In fact I'd just want it even more because ultimately driving is an interactive experience and the fun of it comes from doing it yourself, not watching someone else do it, even if you're both doing the same thing. But I guess we'll just have to respectfully agree to disagree on this matter because both of us are using anecdotal evidence to prove whether LPs are harmful/helpful to a game's sales. Without any kind of hard numbers either hypothesis would be hard to prove and getting any kind of numbers on this matter would be very difficult. Back to the two games that Joe mentioned in the video, SSBB and Mario Kart, neither have any substantial story mode. Both of them are very MP focused "social experiences", as you called them, and even you agreed that these benefit from LPs. I don't see how sharing races/matches from those games could be harmful in any way, and again as you yourself mentioned, your experience is vastly different every time you play against different people online or offline. So Nintendo should have no reason to strike any of those videos down. It really is free advertisement at this point, especially to over a million people that are subbed to Joe. On your other point, I frikkin flipped out when ProJared started doing Nuzlockes of various Pokemon games too. I don't watch many of his other LPs, but I love those Nuzlockes so much...just to see his reaction when any of his pokemon bites the dust. I'm evil like that lololololol. |
Well, the thing with Joe's video is that, if you watch closely, the video he uploaded was 5 hours and 54 minutes long and what Nintendo did was that they "copyright claimed" the music in that video. Now, the thing is, they didn't take the video down but rather, they are monotizing the soundtracks in the game since its almost a 6 hour video filled with soundtracks from Nintendo's composers. So all the ad revenue would go to Nintendo and not Joe because he is using "licensed music" from Nintendo without Nintendo's permission but people can still view the video if he decides to activate it. A similar thing would happen if someone did it with say GTA V cause that game is filled with licensed music. And Nintendo is very strict about their music cause it is their music and MK8 certainly has very good ones. (Not to say other games don't but you know what I mean)
The easiest way to work around that of course is to use royalty free music which various sites like youtube and twitch provide for freeeee for LPs. If they do that, than Nintendo as well as other companies will not monotize it at all.
And loll, yea, I love ProJared although I mostly watch him for his 1 minute reviews
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