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Forums - Nintendo - The Zelda Elimination Game (Updated! The Winner is...)

Pavolink said:
artur-fernand said:
Pavolink said:

Back slash or helm splitter is something you don't need a lot, except maybe for the darknuts. Aside of that, there's nothing those two techniques can do to aid in favor's of TP.

Ocarina of Time not only have better puzzles, but also more and better dungeons, some really interesting where you need to actually explore; a better equipment, items, a real musical instrument, a compelling and importat story into the timeline, a better final boss battle, less cutscenes and intrusions into the game, better artstyle, a magic bar...

I just can't name all the things OoT did right, or at least, better than TP.

Ocarina of Time has a compelling story?

Yes?

- Backstory:

Three goddesses create the world, then they created the Triforce, which is the object of battles between the good and evil beings.

- In-game story:

A young boy is destined to fight against the evil, he has to learn the sword art to defend a sentenced to death spirit guardian. Against rules in his hometown, he has to leave to meet the princess of destiny, which explains to Link the problems Hyrule and the world will face because of an evil man, Ganondorf, that feign alligance to the king. Then, Link has to obtain the keys to draw the Master Sword, the mythical blade needed to destroy the evil one.

But by obtaining it, he leave open the Sacred Realm. Ganondorf's master plans fruit it and he obtain it. Zelda then needs to disguise as Sheik in order to help Link to defeat Ganondorf and return the peace to the world.

- Importance of the game in the timeline:

Timeline is splitted into three, Triforce is splitted, Ganon is sealed, but then escape and the gods decide to flood Hyrule (The Wind Waker)

 

Now let's see Twilight Princess

- Backstory:

Same as OoT, but adding the interlopers.

- In-game story:

A fake king of the Twilight Realm appears invading Hyrule, by the power of the evil thief Ganondorf. The real ruler, Midna, in an imp form guide Link, transformed into a beast, throught Hyrule to restore peace and obtain the forbidden power, the Fused Shadows, and defeat Zant.

- Importance of the game in the timeline:

Nothing. Just another failed attempt from Ganondorf's to... what does he wants to do in this game?

I'm not comparing it to TP, haven't played it yet. I'm just saying that OoT's plot is just there. It's nothing special. I'll agree that the scene where Ganondorf was waiting for Link on the Temple of Time was pretty cool, but other than that, it's really by the numbers.

OoT's plot is just as compelling as A Link to the Past's (in fact, change a few words here and there, add some "epic" cutscenes about the origins of the world, and it's the same plot). And hey, I'm not complaning. Not every game needs a compelling story, it's ok to have a basic, ho-hum plot.



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Pavolink said:
uran10 said:

..... why the lbw hate? its amazing? Zelda 2 on the other hand..... not sso much

Zelda 2 is a standalone original entry into the series. I cheat in my 3DS to finish it and almost reach the end in the Wii VC release with a walkthrough. Despite that, I enjoyed and found way more interesting than ALBW. Lorule is a dumbed down version of the Dark World in ALTTP, just like TP is a dumbed down version of OoT.


Truer words have never left your mouth. 

I felt like LBW was just dumbed down LttP. And I still stand by my sentiment that LBW has more plot holes than Kingdom Hearts.



Pavolink said:

Back slash or helm splitter is something you don't need a lot, except maybe for the darknuts. Aside of that, there's nothing those two techniques can do to aid in favor's of TP.

Ocarina of Time not only have better puzzles, but also more and better dungeons, some really interesting where you need to actually explore; a better equipment, items, a real musical instrument, a compelling and importat story into the timeline, a better final boss battle, less cutscenes and intrusions into the game, better artstyle, a magic bar...

I just can't name all the things OoT did right, or at least, better than TP.


Just hitting all the good points today aren't you. I'll multiquote so I don't get redundant. 

Samus Aran said:

Lol, OoT is mediocre compared to TP.

Final boss sucked. Story? Yawn. Artstyle? Blandest Zelda ever.

+ ALBW

- OoT

I could have sworn you just described Twilight Princess

artur-fernand said:

I'm not comparing it to TP, haven't played it yet. I'm just saying that OoT's plot is just there. It's nothing special. I'll agree that the scene where Ganondorf was waiting for Link on the Temple of Time was pretty cool, but other than that, it's really by the numbers.

OoT's plot is just as compelling as A Link to the Past's (in fact, change a few words here and there, add some "epic" cutscenes about the origins of the world, and it's the same plot). And hey, I'm not complaning. Not every game needs a compelling story, it's ok to have a basic, ho-hum plot.

Don't compare the two games. They are completely different. OoT and LttP are both masterpieces. In their own right. Personally I felt more interest in the maidens speaking than the sages, but it also felt more epic when Ganon was standing in OoT than in LttP.



artur-fernand said:

I'm not comparing it to TP, haven't played it yet. I'm just saying that OoT's plot is just there. It's nothing special. I'll agree that the scene where Ganondorf was waiting for Link on the Temple of Time was pretty cool, but other than that, it's really by the numbers.

OoT's plot is just as compelling as A Link to the Past's (in fact, change a few words here and there, add some "epic" cutscenes about the origins of the world, and it's the same plot). And hey, I'm not complaning. Not every game needs a compelling story, it's ok to have a basic, ho-hum plot.

OoT is a great remake of ALTTP in 3D from its gameplay perspective, not from the story one.

In ALTTP, the hero of time (OoT) failed, Ganon completed the triforce, but the sages sent him to the evil realm (dark world). In the game, Link has to save Zelda from Agahnim clutches, and then obtain the Master Sword to defeat it. But the dark mage sent him to the dark world throught the thin link he is creating between both worlds to cover Hyrule in darkness. Link then has to travel throught the Dark World to save the descendants of the sages to break the barried in Ganon's Tower and finally defeat the almighty Ganon, possesor of the complete Triforce.

I don't see any resemblance, aside of the Master Sword.



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Clyde32 said:

 

Samus Aran said:

Lol, OoT is mediocre compared to TP.

Final boss sucked. Story? Yawn. Artstyle? Blandest Zelda ever.

+ ALBW

- OoT

I could have sworn you just described Twilight Princess

 

Even more when you take in count that Ganonforf from Twilight Princess did nothing to you. In  OoT, he is the evil man behind the good guy disguise that use you to enter to the Sacred Realm and obtain the Triforce. Also, he is the main villian all the game, not just the last five minutes. On the other hand, Ganondorf from Oot was a threat to Hyrule, in the same vein Zant was in TP. Not Ganondorf.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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Pavolink said:
Samus Aran said:

Lol, OoT is mediocre compared to TP.

Final boss sucked. Story? Yawn. Artstyle? Blandest Zelda ever.

+ ALBW

- OoT

If OoT is mediocre, what is then TP, considering it's an inferior attempt to copy it?

In which way is TP a copy of OoT? Except for having a water, forest, and fire dungeon (which most other Zelda games have) and having similar landscape placement (which makes sense considering the timeline) they are entirely different games with different plots, art-styles, combat, side quests, and locales. 



Pavolink said:

OoT is a great remake of ALTTP in 3D from its gameplay perspective, not from the story one.

In ALTTP, the hero of time (OoT) failed, Ganon completed the triforce, but the sages sent him to the evil realm (dark world). In the game, Link has to save Zelda from Agahnim clutches, and then obtain the Master Sword to defeat it. But the dark mage sent him to the dark world throught the thin link he is creating between both worlds to cover Hyrule in darkness. Link then has to travel throught the Dark World to save the descendants of the sages to break the barried in Ganon's Tower and finally defeat the almighty Ganon, possesor of the complete Triforce.

I don't see any resemblance, aside of the Master Sword.

Let me add that ALTTP involves getting three magical items (the Pendant), in order to retrieve the Master Sword, the blade that gets shit done. Here's Ocarina of Time:

After introductions and whatnot, Link learns he has to collect three magical items (the Sacred Stones), to prevent Ganondorf from reaching the Sacred Realm. By doing that, he access the Temple of Time, where he retrieves the Master Sword, the blade that gets shit done. Then Ganondorf puts him in "coma", and Link is sent seven years into the future, and now Hyrule is a dark place ruled by evil (much like the Dark World). Now Link has to travel through this twisted Hyrule to save the Sages to have access to Ganondorf's Castle and finally defeat Ganon (which now has his clutches on Zelda).

The parallels are all over the place really.



artur-fernand said:
Pavolink said:

OoT is a great remake of ALTTP in 3D from its gameplay perspective, not from the story one.

In ALTTP, the hero of time (OoT) failed, Ganon completed the triforce, but the sages sent him to the evil realm (dark world). In the game, Link has to save Zelda from Agahnim clutches, and then obtain the Master Sword to defeat it. But the dark mage sent him to the dark world throught the thin link he is creating between both worlds to cover Hyrule in darkness. Link then has to travel throught the Dark World to save the descendants of the sages to break the barried in Ganon's Tower and finally defeat the almighty Ganon, possesor of the complete Triforce.

I don't see any resemblance, aside of the Master Sword.

Let me add that ALTTP involves getting three magical items (the Pendant), in order to retrieve the Master Sword, the blade that gets shit done. Here's Ocarina of Time:

After introductions and whatnot, Link learns he has to collect three magical items (the Sacred Stones), to prevent Ganondorf from reaching the Sacred Realm. By doing that, he access the Temple of Time, where he retrieves the Master Sword, the blade that gets shit done. Then Ganondorf puts him in "coma", and Link is sent seven years into the future, and now Hyrule is a dark place ruled by evil (much like the Dark World). Now Link has to travel through this twisted Hyrule to save the Sages to have access to Ganondorf's Castle and finally defeat Ganon (which now has his clutches on Zelda).

The parallels are all over the place really.

That's what I said from the gameplay persepctive, not the story one. You have to collect basically the same, but the purposes between it are somewhat different. Same happens with The Wind Waker. Master Sword is involved, three artifacts, a plot twist, Zelda captured at the end, but that doesn't mean they are the same game.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


+Twilight princess

-The Legend of Zelda

 

Guys arguing makes no sense, everyone has their opininon and I had A LOT more fun with TP than OOT. I don't understand the hype in the slightest. I also enjoyed TP's story more than OOT and the final battle was fun. Quite franky Zant was being maniuplated by ganondorf so he could take over hyrule and do the exact same thing he wanted in OOT because he was the same one from OOT. And using the timeline as a point is weak. I also enjoyed ALBW more than ALTTP. I enjoy it when I get a bit more story and bit more gameplay. (plus shield bashing enemies off a cliff in TP > anything in OOT)



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Pavolink said:
Clyde32 said:

 

Samus Aran said:

Lol, OoT is mediocre compared to TP.

Final boss sucked. Story? Yawn. Artstyle? Blandest Zelda ever.

+ ALBW

- OoT

I could have sworn you just described Twilight Princess

 

Even more when you take in count that Ganonforf from Twilight Princess did nothing to you. In  OoT, he is the evil man behind the good guy disguise that use you to enter to the Sacred Realm and obtain the Triforce. Also, he is the main villian all the game, not just the last five minutes. On the other hand, Ganondorf from Oot was a threat to Hyrule, in the same vein Zant was in TP. Not Ganondorf.

TP used the same convention that ALTTP, and FSA used: have a puppet villian. At least Zant is more fleshed out than either Agahnim or Vatii. And both Twilight Princess and Windwaker were games meant to show the reprucussions of actions in OoT in diverging timelines. It makes sense to explain what happened to Ganondorf in Twilight Princess for that reason. Actually I think Twilight Princess set a lot up for Skyward Sword with the ancestors in the sky stuff, and its portrayal of Ganondorf's strength feeding off hatred (Zant's.) That's the first time Nintendo has been foresightful in their story telling in LoZ rather than piecing it together retroactively, in a while.