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artur-fernand said:
Pavolink said:

OoT is a great remake of ALTTP in 3D from its gameplay perspective, not from the story one.

In ALTTP, the hero of time (OoT) failed, Ganon completed the triforce, but the sages sent him to the evil realm (dark world). In the game, Link has to save Zelda from Agahnim clutches, and then obtain the Master Sword to defeat it. But the dark mage sent him to the dark world throught the thin link he is creating between both worlds to cover Hyrule in darkness. Link then has to travel throught the Dark World to save the descendants of the sages to break the barried in Ganon's Tower and finally defeat the almighty Ganon, possesor of the complete Triforce.

I don't see any resemblance, aside of the Master Sword.

Let me add that ALTTP involves getting three magical items (the Pendant), in order to retrieve the Master Sword, the blade that gets shit done. Here's Ocarina of Time:

After introductions and whatnot, Link learns he has to collect three magical items (the Sacred Stones), to prevent Ganondorf from reaching the Sacred Realm. By doing that, he access the Temple of Time, where he retrieves the Master Sword, the blade that gets shit done. Then Ganondorf puts him in "coma", and Link is sent seven years into the future, and now Hyrule is a dark place ruled by evil (much like the Dark World). Now Link has to travel through this twisted Hyrule to save the Sages to have access to Ganondorf's Castle and finally defeat Ganon (which now has his clutches on Zelda).

The parallels are all over the place really.

That's what I said from the gameplay persepctive, not the story one. You have to collect basically the same, but the purposes between it are somewhat different. Same happens with The Wind Waker. Master Sword is involved, three artifacts, a plot twist, Zelda captured at the end, but that doesn't mean they are the same game.



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