artur-fernand said:
Let me add that ALTTP involves getting three magical items (the Pendant), in order to retrieve the Master Sword, the blade that gets shit done. Here's Ocarina of Time: After introductions and whatnot, Link learns he has to collect three magical items (the Sacred Stones), to prevent Ganondorf from reaching the Sacred Realm. By doing that, he access the Temple of Time, where he retrieves the Master Sword, the blade that gets shit done. Then Ganondorf puts him in "coma", and Link is sent seven years into the future, and now Hyrule is a dark place ruled by evil (much like the Dark World). Now Link has to travel through this twisted Hyrule to save the Sages to have access to Ganondorf's Castle and finally defeat Ganon (which now has his clutches on Zelda). The parallels are all over the place really. |
That's what I said from the gameplay persepctive, not the story one. You have to collect basically the same, but the purposes between it are somewhat different. Same happens with The Wind Waker. Master Sword is involved, three artifacts, a plot twist, Zelda captured at the end, but that doesn't mean they are the same game.
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